How do I damage bosses in season 4?

I’m hitting a big wall with my druid. I’ve always played him as a human-spec nature wizard type using landslide and such. I clear maps pretty easily, including nightmare lvl 100 maps. However, bosses . . . eee gads. I don’t understand – I can clear the entire dungeon up to the boss, and then the boss’ hit point bar barely moves. It takes longer to do the boss fight than the entire NM100 leading up to it.

Then I go into the pit, and holy cow. I’ve cleared through tier 60, but the boss fights are just painful. Then I went into tier 61 and it started adding some real epic shadow boss 1-shot moves. On top of having to avoid the 1-shot mechanics in the final phase of the boss’ health bar, but it took SO FREAKING LONG to get there that I just quit because I didn’t have enough time left to clear it.

Anyhow, /rant over. My question is: How the heck do I spec for damage in this patch? I seem to do fine vs all the trash and elites, but bosses are just laughing at me. Do they have 10x hp or something now?

I’d wait a few hours until the mid season patch notes drop today and see what changes they’re making before you do any build changes. Atm, Druid is severely underpowered compared to the rest of the classes.

You’re in luck though, check the landslide build using unsung bracelets for lightning storm procs from nature fury. Totally can be a human caster and is very naturesque with the natured fury. Hopefully the patch brings some Druid love. Spec for Thunderstruck to get the most of the free casts from the new landslide unique.

You don’t, that’s the issue with Druid.