What exactly were they using? Their minions seemed really strong.
Using the Unique āRingā, which is heavily built around not the Minions, and abilities that trigger the Ring, mostly Bone Prison.
The only thing the minions had to do was survive. As the previous poster mentioned, the rest of the work was done through a combination of a bugged skill and the Ring of Mendeln. All the minions did was deliver the damage from the proc; their own innate damage was worthless.
I looked at the video of the Lilith kill video of that awesome Summoner. Itās like heās doing mostly 2M damage every second. When I look at every few frames, thereās like one or two 11M damage after every 2M damage that you cant see unless you pause every few frames. The 11M is the Mendeln proc. 2M is the Damage Per Second of his minions. Dont tell me itās 100% proc every sec.
The bug with the ring is that it doesnāt proc from minions but the players skills/abilities. Which would probably be far more powerful overall.
I donāt believe pets are capable of coming anywhere near a million damage on their own right now. 400% warrior/mage damage, aspect of grasping veins, stacked crit damage and vuln damage and itās not in that realm- maybe 50-100k tops- at least from what Iāve seen.
Also, what the other guy said- mendelnās proc is player damage, not minion.
The streamer summoner that I watched with BCE - Blight Minion setup with Tendril and Bone Prison to proc Mendeln has like 50k to 315k from Minions plus all the amplifiers of Blight from Build/Boards and when Mendeln procs, it goes up to 0.5 to 2.4M.
Mendeln is not 100% proc rate.
I felt bad with my lowbie Summoner. I am only 6k to 40k Minion damage (thatās per minion and I have 11x minions) without Mendeln proc and only 100k to 215k with a Mendeln Proc (usually 1 to 3 Minions procād the Mendeln). ROFL. But in fairness, I am still leveling. Still far from level 100.
The Summoner with Uber Lilith kill is 2M DPS without Mendeln proc and 11M Damage with Mendeln Proc.
I think bone storm plays a role with some of those high numbers. Due to the modifiers
Probably a bugged skill with ring of mendeln
I have done the math enough times to know that there are not enough multipliers to turn 2,000 damage into 2,000,000 damage. Reanimation, grasping veins, and blighted, is not enough to get to 2 mill.
2,000 x 1.6 = 3,200 Reanimation
3,200 x 2.4 = 7,680 blighted
7,680 x 1.6 = 12,288 Grasping Veins
12,288 x 1.4 = 17,203 Hulking Monstrosity
17,203 x 1.25 = 21,503 Critical Strike Damage ā30% scalingā
21,503 x 1.2 = 25,803 Vulnerable
Now with 1000 intelligence perfect critical strike damage rolls and additive damage from summoning and minion damage affixes along with golem you can get this number up to the 40,000 range on your golem. But as you can see with no core skill multiplier, edgemaster, etc, its trash. And blighted is only up in like 6 second windows every 10 seconds so you are more than likely critically striking in the 24-30k range more often than ever seeing 40k.
The biggest problem with minions is the fact that they have worse scaling than a basic skill because all of your multipliers are based off 30% of your character sheets value. And I know my math is correct because I have tested my actual character with the formulas to verify the same numbers in game to the spreadsheet. This rampant misinformation makes me assume you are a Blizzard employee doing propaganda at best and a delusional player at worst.
As far as thorns goes we are in a worse position than just stacking actual damage. Even with defenders its only 40% because thorns to warriors is currently bugged. So the max you could ever hope to see on those guys with perfect rolls in perfect gear is 18,800 thorns on warriors. Mages at 14,100. And golem can get much higher at 71% of your thorns or 33,370. Now as a reminder if you have a perfectly rolled razorplate and thorns rolls on full 820 gear you max out at 47,000 thorns. So lets math this one out a bit huh. Because thorns only scales with intelligence and vulnerable we have two multipliers to work with and needleflare doesnāt proc off minions.
18,800 x 2 = 37,600 ā1k Intā
37,600 x 1.2 = 45,120 Vulnerable
Now you could get this up to 60k by stacking more damage to vulnerable. But for the sake of argument you are never getting a 820 perfectly rolled razorplate and ring of mendeln. There is simply no world where your minions ever, ever, hit for 2 million damage. Ring of mendeln on a character fully built to abuse every possible damage multiplier while ignoring minions does damage sure. But it is not a minion build its bloodspeakerās amulet 2.0. Your goal isnāt to buff your minions damage it is to proc a lucky hit on a poorly designed unique and do the bare minimum to run them. It is a hybrid trash excuse that makes you a worse bone spear necro as you have to use bonespear to reliably proc the lucky hit or revolve your build around bone prison and decrepify.
I get the feeling you are going to try and disregard the math here. So do me a favor. DO IT YOURSELF. Crunch the numbers and post your math in a reply. Otherwise please stop talking about a subject you are either trying to cope over or lie about.
If you reply to mrcute or singularity youre just wasting your time lol
Minions get 50% critical damage base, plus 30% of your bonus crit damage.
h ttps://docs.google.com/presentation/d/1MiMvLH-Q8uYyItQ3rF9H_xtWQb8MCjRWIdqcUA6B960/edit#slide=id.g2548bd1f28f_0_965
They also get 100% of the āsummoning skill damageā stat from gear, which can be placed on neck and chest (14% each)
Glyphs - Amplify (10%), Control (10%), Deadraiser (12%), Scourge (10%)
Inner Calm aspect (30%)
Iām not sure the 2k takes into consideration damage to/from/close bucket @30%? You can get those quite high as well
I agree 2 million is not even a possibility, but Iām pretty sure ive seen minions hit for over 100k in some videos fairly regularly (non-mendeln / deathspeaker builds) but it requires almost fanatical gearing and tuning to achieve
minions have a 52.5% ratio with 3 points in mastery so I used 2k instead of like 1.25k as the base to be generous. As far as 10% modifiers they all give 1.1x damage which even if I added those 4 maybe gets you to 50k? Vulnerable damage maxed out might get you up to 100k but its still pathetic.
agreed, itās not even in the same continent as other builds/classes
Minion doesnt proc the mendeln.
When Mendeln procs from Necro abilities all minions deliver the mendeln damage to the enemies with their next attack not just one or three.
You should carefully read the tooltip:
Lucky hit: Up to a 10% chance TO EMPOWER ALL OF YOUR MINIONS, causing the next attack FROM EACH to explode for X physical damage.
Maybe it looks like a 100% proc, but each proc let each next minion attack explode for maybe 2mio so when you have 12 minions with high attack speed they maybe do about 24 mio damage each proc depending on the current multiplier.
I made a post about this yesterday. Itās bone prison with the ring of Mendeln. Bone prison constantly procs it.
It was only a matter of time until someone beat Uber Lilith with this information.
Every number over 6 digits is a Mendeln proc. All of them. The spikes are from Grasping Veins and other burst windows. Ghazzy even said that during his streams.
I donāt believe his minions are hitting for 2 million- could be his shadowkey passive.
Itās the ring of Mendeln procs.
yeah, non-crit vs crit would make sense