… only at the cost of breaking each and any vendor in the world, lol.
can you pls stop “fixing” things like that? that is, knee-jerkingly run at something with total blindness to whatever other code you mess with? alternatively, start realising whenever you put hands at something, you are at risk of breaking something else?
(if some of the usual ‘defenders of the indefensible’ league don’t grasp it: now all vendors in the world have a single supply of items. that’s right, no more vendors gambling and travelling around different cities and regions to see if another vendor has someting better, when your usual town one has the umpteenth lousy stock. now each and any vendor in the world, gives you access to a single supply of few items, and that’s it. could as well delete vendors, lol, leave only one and done, ahahaha).
oh and since we are at it: what did you do to rare elites? (yeah right, apparently broke those too).
until little time ago, there was at least the chance to farm those for their granted drops (as the staff from the wizard north-east of bears tribe). now no more, not only bb to the chance: bb to the drops themselves, lol (i usually killed the wizard looking for that staff between nm dungeons, now i must have killed him a dozen times without seeing the staff drop anymore, not even in the lousy sacred version instead of the ancestral one). gz, good job!
(they say history repeats itself, first time as tragedy second as farce, but you are adding a third stage: circus)