Helltide Rework

// Increase mob density in helltides
Adjust the cinder prices to reflect :
// Each chest gives 2 living steel
// Gift of mystery chest gives 4
// Gift of living steel gives 6

// 3 x living steel chest per heltides
// No invisible buggy chest where people have to relog or renter the zone to see
// remove cooldown timer and set it to move around the zones or reduce the timer to 30 mins

//this one is not related to helltide but have a pet to collect gold and mats

75 cinders…

300 cinders…

You are really not good at math…

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I didn’t say the prices I said make it each chest gives living steel and they can adjust the prices according to that

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Why adjust them cause then some are going to be inherently more expensive than what they are now.

Just make a vendor that appears in the “helltide” town that way you can purchase steels from them with cinders. Get rid of the chest completely.

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ok fair point. But you should mention that.
I think pernament HT and chest respawn would be enough.

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Like a wandering merchant ? It’s also a good idea man :+1:

Exactly. I mean 9 times out of 10 the chest is buggy and can’t find it without reloading the darn zone over and over until it appears.

Vendor makes it simple and easy. What 50cinders for 1 steel?

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50 for 1 is fine it’s better than what we are doing right now running around finding mobs to kill and hoping that chest will spawn

Agreed. I mean there have been times where i’ll have like 60 some odd cinders at the last minute and a 75 chest is so far away i know i wont make it. So there goes 60 cinders lol

They finally listened to us haha I just got told by me friend they reworked living steel

Helltides still needs adjustments. Cinders still need to carry over just like Blood Harvests.

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no they dont. helltides are fine now