Hellbent commander from occultist

Has anyone had success changing affixes to get Hellbent Commander?

I spent 4 BILLIONS of gold and dozens of amulets on the occultist and rolled ALL affixes except Hellbent Commander.

Its bugged, or is just this ridiculous RNG again?

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Have you looked the insane amount if affixes that can roll on an amulet? You have a better chance finding an amy with a specific affix or passive skill rank, than rerolling at the occultist. You play this game since launch, you should know better by now. To answer you question no, it’s not bugged, but the sheer number of affixes that can roll on an amulet makes it almost imposible to reroll certain passives.

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Of course I do, sir. Anyway, Thx for the tip.

I have an amulet with two perfect rolls… So it’s justifiable that I try hard… And of couse im trying get another item (if im luck, a BiS).

Maybe I’m frustrated, or just on a big bad luck, but it wouldnt be strange if it was a bug too. After all, there are still several issues happening around many basic mechanics and neither I nor my friends have managed to get this passive.

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Hate to say it, but I’ve managed to roll it twice with max rolls this season. Also failed a half dozen times on what would have been some nice GA upgrades too.

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Congrats!

I’ve managed it a few times in every season… but this is the first time I’ve tried so hard and not even gotten a bad roll as a consolation prize. hahaha.

I’ll try a few more times.

You sound like me in seasons past. I always just took whatever amu I could find with it and was thankful just to get that, even if the other affixes were garbage. This is the first season I can say I’ve actually gotten an amulet I wanted.

But I also refuse to enchant too much per item, soon as it hits 2m, I scrap it.

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i feel bad for you buddy, its just bad RNG. I have rolled it probably about 5+ times before I bought my +3 GA one.

My advice to you is sell some items on Diablo.trade so you can have about 20bil gold. I found 1 or 2 good items doing bosses and got a huge amount of gold. I now reroll endlessly I don’t care how many billions I spend and I would say normally I get what I want within 500million maybe a billion if i want a perfect roll.

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Yep. Thx.

I don’t feel very comfortable using “third party” means to sell items, even if it’s with in-game gold. But u’re right. I’ll try that.

They are quite risky. Lots of duped items there. If you want to buy.

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Gentlemans, i managed! Finally! 4.2B spent. huahahaha. Now i have a amulet with int, armor and hellbent commander.

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Im the one that defend a change to this…

We need to have more control around craft system, choosing which affix we get enchanting and mastercrafting…

The game already have enough rng and sometimes is frustrating… there are alot of useless affix that no one use…

Enchanting outcomes are weighed and not true RNG. Passives are very low probability of rolling as a result.

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I think many players (i’m included) would like a change on craft.

To me, they should be make player select something like 5 affixes to roll per attempt.

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So when rerolling an affix it wouldt roll from all the potential affixes that can roll on the item, but rather we select a minimum of five affixes from the affix list, and than it would roll between those five. So there would still be rng but not that harsh. I think I like this.

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I had a thought of reworking enchanting so that you have different buckets for the affixes.

For instance.
Primary stat, armor and health could be in one
Thorns, life Regen, resource Regen and max resource could be another
Skills and passives could be another
And so on.

Items would be allowed to be assigned the same bucket more than once when they are dropped.

When rerolling stats, you get to reroll from those buckets. Reducing RNG penalties, but still keeping it a factor

So an item that doesn’t have a bucket attached to it you are looking for is easy to understand you will never get it since the item was never assigned a bucket with that affix.

That is somewhat how it worked in D3. If you had a certain combination of affixes, that determined what type of affixes you can roll, and what type of affixes can’t be rolled. Like if you had Int, Attack speed, and Armor on a glove, and you wanted to reroll Attack speed affix, you couldn’t roll another int or armor affix there. I would also like them to categorize affixes as you mentioned.