Heightened Malice

Just change this to a x45% bonus against poisoned enemies or give it similar treatment as Thunderstruck. Just make it use a diff additive stat so that Storm builds can’t get two 200% multipliers. Feel like this would help Shred a lot (plus companion/earth builds).

Also why make Changeling Debt so conditional for Werewolf.

3 Likes

Crowd Control includes Slow, if I’m not mistaken, which means Neurotoxin slowing poisoned enemies should make Changeling’s Debt trigger.

Sure but then you have to stagger for bosses, not sure why everything is so conditional. Aspects need to be competitive with Shepherds for Druids to stop using that limited meta combo.

Yeah, but then we don’t do any extra damage to bosses outside of stagger.

Then the node is so powerful, but again it doesn’t help against bosses. Why not do something with that to make Rabies viable?

what should happen is that if you invest 1 point in all the pet skills you get Shepard’s damage bonus without having to put the pet skills on your bar

the key is 1 real point allocated, so no free points from
items would qualify.

this way we’d get our bonus damage, and be able to slot more important skills on our bars.