Give A resplendent spark for completeting a Tier 100 NM Dungeon

Give A resplendent spark for completeting a Tier 100 NM Dungeon, to make it a total of 4 in game. Defeating a tormented boss, completing tier 100 nm dungeon, completing seasons journey and one for killing Uber Lillith.

8 Likes

Im on board with this. Those are significant milestones and would earn you 1 uber overall. This is perfectly fine.

1 Like

The game has certainly been on a journey, from
Maybe you will hear about a friends friend finding an Uber Unique some day
to
Here is your participation trophy Uber Unique to get you started

3 Likes

Im not on board with making an item so rare like zod rune that you never get it. It does not serve a purpose other than to make the game revolve on trading. I dont like it. If you want even more rare chase items, then I propose that alternate cosmetic ubers be added as drop and make them 1 out of 100 uber drops. Everyone wins!

I am not saying the old uber droprate was good, just that Blizzard sure changed. The new course sure is bad though.

Personally, I would get rid of the entire concept of uber uniques. Make them normal uniques, balanced as normal uniques, with a somewhat lower droprate.
They should be interesting to find and use because they were different, enabling weird builds and such, not because they are any more powerful than other items. Since the latter just makes the loot hunt boring and less diverse.

2 Likes

I dont see the reasoning with being mad ubers drop too much and then just making them regular uniques that will drop even more. There is nothing wrong with some items being more powerful than others. We are getting more of this with greater affixes. Items being better than other items is built into the very core of the game. Thats why we have magic items, rare items, legendary items, and uber unique items as a tier of items.

How does getting an uber which you think is too easy hurt your gameplay? You want to be better than everyone else because you can play more?

Why exactly are you mad?

I do agree they should change core gameplay more like the Lycander staff.

Completing a Nightmare Dungeon Tier 100 isn’t a challenge nor a feat. Killing a Tormmented level 200 Boss, well that’s something at least. Maybe a Pit T100 would be enough for a Spark.

With all bosses having a chance at dropping Ubers now and not just duriel I’d say let’s wait and see how it all pans out before we add more. There still needs to be a bit of a chase for Ubers I feel.

1 Like

i disagree Boltbane, and i agree with many of your posts, Urza seems right to me in this. I suspect that for the majority of players, completing a 100 nightmare is a challenge and a feat. i know for me, and im not ashamed to say it, it is a marked accomplishment. The first time I do it in a season is kinda cool… yes there is more beyond… but still. Getting a resplendent spark for it seems fitting and just… its not a participation trophy by any means. I mean, i suspect you are a par exellant player Bolt, no denigration in my statement about you at all. But sometimes the best have a hard time remembering what it is like to strive for excellence i think. Giving a spark for such an achievement i think will incentivize most to reach a little harder. My two cents.

I like this idea, would give me a goal… to get the 4 sparks, much more fun than farming ubers. Something to progress towards during the season.

2 Likes

Yes. This. So very much this.

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Nowhere in this thread have I said that it was currently too easy to get ubers.
That said, yeah, it is too easy, but that again has more to do with ubers being something that should not exist (as in, a few items designed to be stronger than other items). Also it is immensely stupid to place all those items behind a single boss fight.

If ubers were better balanced/designed, the current droprate itself would be totally fine.
Now, the item type droprate that is truly too high right now is the normal Uniques. Those should be severely harder to find.

There is no problem with some items being more powerful than others.
Like a lvl 90 items should on average be stronger than a lvl 1 item.

But there problems with making a small amount of items be stronger than others. Since it creates a shallow item hunt endgame. Which in turn can create shallow character build choices, based on those few items.

GA is not like that since it applies to all items (well, not Rares, but Rare balancing is also a problem). GA as a system is not limiting what is the best item choices. If lifts everything equally so to speak.

In a good itemization system, none of those item types are better than others. It is not a tier list in the sense of power, just different item generation rules. Even as bad as D4 is, uniques are not necessarily stronger than legendaries here either.

Interesting idea. I’m not apposed to this.

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Makes sense to me. This would be a great change.

Fair point here as well. We might want to ask for this after the season starts because we might have enough ubers from the drop changes.

I have hard time to understand players who wants at all cost… the smallest % drop rate items.
There’s even a player who offered me real money to run him 50 Duriel in order to have an Uber unique. :confused:

Last Season I got none, and this Season I got 1, and I’m not going to rush it next Season because everything is easily doable without it.

Maybe it’s me? I might play the wrong game?

But, it is, in my own experience, kinda hard in a game based on loot finding to not seek what you think is the coolest loot. You dont need them to beat the content, BUT, they are the coolest loot… and… i am trying to seek the coolest loot in a looting game… so, i kinda get it? i dont do it myself, but i have done it in the past… it seems to me if you make a game based on looting in great measure, folks will likely take the bait…

I was screaming every time they said, “and you get another spark for doing this”.
This is so lame. I dont understand why everyone wants everything just handed to them.

It is perfectly fine to not get an uber. It is NOT exciting to get one from a vendor. You guys have to understand that. The absolute joy that comes from it being a random drop was reduced to near-nothingness when they made it a target farm and now its just … on a vendor. Freaking pathetic. Pathetic.

Everybody gets a trophy.
Everyone’s cookie is the same size.
Everyone is special.

You have to understand that at this point they’re treating us like CUSTOMERS instead of GAMERS and it’s all the community’s fault. Your boohooing is going to water this highly enjoyable game down to a 10 hour session every season and then youll have everything. And youll complain about a lack of content.

I really do despise you people and your sissy little FOMO

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You have to understand that the difference between Tormented Boss level 200 and Nightmare Dungeon Tier 100 isn’t difficulty. It’s time investment. Given enough time, nothing in D4 is challenging since gear can overcome those hurdles.

I disagree. NMD 100 is too easy for that kind of reward.