My game keeps crashing. This time it occurred while I was selling at the vendor near Tree of Whispers. Last time it crashed I was also in town. This doesn’t seem to be related to anything happening in game. I check my VRAM from time to time, and it never surpasses 6GB. I run the game on High graphical settings.
Not too sure what could be the culprit, but this has been happening since release.
My specs below:
CPU Intel(R) Core™ i5-10600KF CPU @ 4.10GHz 4.10 GHz
GPU NVIDIA GeForce RTX 2070 SUPER (8gb)
RAM 16,0 GB (2400mhz) DDR4
MOBO TUF GAMING Z490-PLUS
Decided to test the game out for the new season. Haven’t played in about a month and a half.
Still getting this same issue.
I know it is a VRAM leak. I started a new seasonal character, didn’t even put skills on my bar. Teleported to a new town, vram dropped .2gb before jumping ~1gb. Walked for a second then teleported to the next way point. Same thing, it dropped .2 before jumping about 1gb. Teleported one more time and upon loading into the area the game cited being out of memory and crashed.
I have tried everything possible to fix this, clean installs, everything. It’s only this game. It’s unacceptable and I’m done playing it.
I really wanted to play, but I just can’t either. Since I only play HC there’s no sensible way that I keep playing only to eventually lose another (third time) character to a client crash.
Seeing as the recommended gpu for this is a 970, it makes it really hard to believe it could be hardware problems on my end. Also, like you said, it is only Diablo 4 where I face any problems. I play other more hardware demanding games where I haven’t ever had any crash instances whatsoever.
for a temporary fix for now it looks like changing your graphics settings every 20 minutes will help most of the time (unless you have it filling up before then.) it’s stupid but a necessary action for now atleast.
Been doing that and it seems to have tackled the issue.
I have to state though, that this is a very annoying workaround for a game that’s released. There doesn’t seem to be a good enough explanation or reason for the VRAM to keep stacking up whenever you switch areas.
Could it be a GPU driver related problem? Sure, but I’ve been facing this since release (it was better off then) and updating my driver ever since. I could get an RTX 3x or 4x, but that could possibly only mean I’d be having more expensive crashes, that shouldn’t be happening in the first place. Also, people with much better GPUs than mine face the same problem.
Anyway, this wasn’t directed at you in particular, I just went off on a tangent because I felt it needed saying.