Everyone cries that they need to “fix the game”, then they do it, now people are like “where’s my power creeper feature?” lol
Some of the kids can be very entertaining crying on a forum for a game that they to do not even like.
As a Necromancer who has played pure summoner since launch and been unable to enjoy the game to its fullest due to this build being so utterly underwhelming, season 4 looks absolutely brilliant! I can’t wait!
Can’t wait, I haven’t been this excited since the launch of the game.
I wonder if the “significantly reduced” drops will mean that players will be hitting with wet noodles for much longer (keep getting crap aspects that are from totally different builds and do not have any synergy? well, now that hurdle will likely take much longer to overcome) and so those who wait until their friends who don’t mind (or at least mind less) going through the torture of re-leveling from 1 will see offers to plvl them much diminished and plvls will go much slower.
And I can see it now, T3 and T4 will be populated with poorly geared players and for the first few weeks highly reminiscent of Ashava from beta.
Plus the new elixir that can be used to buff the Helltides.
If you read the article it tells you. The seasonal questline gets you tempering manuals. I’m guessing they are season specific.
That’s the “mechanic”. I don’t believe we need more “mechanical” powers on top of a whole new system.
Edit: “The manuals you learn on the Seasonal Realm last until the end of the season, and manuals learned on the Eternal Realm will be known permanently.”
So season manuals is the “mechanic”
they didnt include the class notes and lots of other stuff. we will see the full reveal on thursday in the campfire chat. for all we know, iron wolves might be hirable mercs? TIME WILL TELL.
There were additional notes given to pc gamer looks like.
MAsterworking will no longer fail, cost increased some.
Dust devils visual noise reduced
More veiled crystals incoming
Pit made harder
All of these changes and the whole rework have me incredibly pumped for this season man. played the ptr and it was a blast.
“Affixes drop with a distinct audio cue, alerting you to their presence, and have a unique icon both in the world and within your inventory.”
AND IN YOUR INVENTORY
Sweet, I hated having to sort through inventory to find the greater affix drop in PTR.
Thanks for the update, it’s gonna be interesting to see how all these new systems play out. Gonna be trying it for sure once the new season launches.
I’m so excited
And I just can’t hide it
I’m about to play season 4 and I think I like it
I’m so excited
And I just can’t hide it
And I know
I know
I know
I know
I know
I want play now
I want play now!
So that’s it? The eternal realm will not have Helltide potions and the season realm will have the potions.
Not sure what this means exactly. Seasons will have manuals exclusive to that realm, I guess?
Or all manuals will be treated as baseline content and persist moving forward, being reset every season?
what content was in s1 s2 s3?
I understand that you need to get the manuals in both kingdoms. In other words, the tempering manuals at the end of the season will not go to the eternal kingdom.
the way d3 handles seasonal content is that everything you learn carries over to non season
AFTER the season is over, not during
There is the possibility that eternal and seasonal may have different manual pools. They’ll probably share a base pool in common, but the season may have special OP manuals.
So we will get Season-Only Manuals from the Questline?