First part of the dungeon is kill all enemies. I keep getting 2 that are coming up as friendly, green health bars, but red dots on the map. I can’t hurt them but they can kill me.
https://static.wixstatic.com/media/2f21a7_d3d67c7752564845ab088c66fec922a3~mv2.jpg
This problem again.
This is the same issue as the “enemies outside of map bounds”, “enemies in town”, or the “invincible stuck in animation”, etc.
Those enemies arent supposed to be there. they were supposed to teleport somewhere else when you did something to trigger them to spawn. Opening a chest, exploring certain areas, hitting a shrine, etc.
The game is severely bugged with this crap. I have seen it personally many times all throughout dungeons, the overworld, anywhere.
If you ever run into this problem again, make sure to check all chests, fully map out the dungeon, activate shrines, and make sure to walk close to the edges (as sometimes walking in certain places will “spawn” enemies, like bottlenecks for example).
The enemies that are invincible like that are in their placeholder locations and are waiting to be triggered to spawn somewhere else. You havent found that spawning point.
The whole thing is stupid. The game doesnt check if the placeholder locations are actually in the map bounds or even if the area can be seen by the player.