Seems after the launch DLSS Framegen cannot be enabled anymore?
I can enable it just fine in other games like Starfield
Is it disabled or something?
Also ray tracing performence seems to take a huge fps hit when you go higher then low settings.
Seems after the launch DLSS Framegen cannot be enabled anymore?
I can enable it just fine in other games like Starfield
Is it disabled or something?
Also ray tracing performence seems to take a huge fps hit when you go higher then low settings.
Yes, they messed it up(again). Gotta wait for a future patch as they adress the issue.
you cant compare diabolo to a AAA title like startfield or baldyrs gate. And yes they messed up again.
Noticed this same problem. As someone who plays at 4k on DLSS Quality, frame gen is essential.
Yeah they disabled it togheter with 1 ray tracing option. Ray tracing in general seems to have greater performance hits now as well even on a 4090
I have noticed a small bit of performance loss with FG disabled, but overall system has been pretty stable.
Max quality settings, DLSS@DLAA, RT enabled but one setting is on low (has been since they added it) Capped to 100FPS @ 1440p.
Runs really well there normally, but since FG went off again, it has been a small bit of hiccuppy in some areas, but not really a problem for me yet. 4080S FE
Yeah i play @ 4k 138hz so that’s a lot tougher then 1440p
I only have the first option on low now.
I used to have all the rt options max + framgen without any issue but if i max them now the fps goes everywhere which wasn’t the case even before they enabling fg before.
Dunno seems they changed something cause as I did say in another topic, I also sometimes notice that stuff is blurry around the edges of the screen. Maybe I can see this quite well cause I play at a 42 inch screen at a not so great distance.
I don’t really notice it when moving/dark dungeon and stuff. But in like the open light jungle area I notice it from time to time.
If I walk to the stuff that is blurry it goes away and stuff like a rock/wall/tree trunk get’s crispy clear again till I place them around the edge again.
I really have a feeling they implemented something that cause this new effect but I don’t see any blur effect options you can just disable.
I really have the feeling they implemented something that introduced this and maybe that’s one of the causes they disabled that foilage rt + fg as well.
Before the expansion I didn’t see that blur effect everything was crispy also around the egdes. And the rt performance was a lot better even with all the RT all maxed out and no FG on.
I seem not to be the only one that is noticing this: https://us.forums.blizzard.com/en/d4/t/this-visual-blur-effect-is-distracting-and-causing-eye-strain/194833
Yeah I’ve been playing but apparently either I ain’t seeing blurring going on or I wasn’t noticing it so I’m going to have to check it tonight when I get back to the machine and see if I can duplicate this problem.
You can turn it off thursday
New graphics options have been added
Chromatic Aberration Toggle
Now we just need the framegen back as well
https://www.wowhead.com/diablo-4/news/diablo-4-patch-2-0-3-patch-notes-released-mythic-uniques-buffed-class-bug-fixes-348090
For the future, any news like that, please post a source. Thanks.
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