Framegen cannot be enabled?

Seems after the launch DLSS Framegen cannot be enabled anymore?
I can enable it just fine in other games like Starfield

Is it disabled or something?

Also ray tracing performence seems to take a huge fps hit when you go higher then low settings.

Yes, they messed it up(again). Gotta wait for a future patch as they adress the issue.

you cant compare diabolo to a AAA title like startfield or baldyrs gate. And yes they messed up again.

Noticed this same problem. As someone who plays at 4k on DLSS Quality, frame gen is essential.

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Yeah they disabled it togheter with 1 ray tracing option. Ray tracing in general seems to have greater performance hits now as well even on a 4090

I have noticed a small bit of performance loss with FG disabled, but overall system has been pretty stable.

Max quality settings, DLSS@DLAA, RT enabled but one setting is on low (has been since they added it) Capped to 100FPS @ 1440p.

Runs really well there normally, but since FG went off again, it has been a small bit of hiccuppy in some areas, but not really a problem for me yet. 4080S FE

Yeah i play @ 4k 138hz so that’s a lot tougher then 1440p
I only have the first option on low now.
I used to have all the rt options max + framgen without any issue but if i max them now the fps goes everywhere which wasn’t the case even before they enabling fg before.

Dunno seems they changed something cause as I did say in another topic, I also sometimes notice that stuff is blurry around the edges of the screen. Maybe I can see this quite well cause I play at a 42 inch screen at a not so great distance.
I don’t really notice it when moving/dark dungeon and stuff. But in like the open light jungle area I notice it from time to time.
If I walk to the stuff that is blurry it goes away and stuff like a rock/wall/tree trunk get’s crispy clear again till I place them around the edge again.
I really have a feeling they implemented something that cause this new effect but I don’t see any blur effect options you can just disable.

I really have the feeling they implemented something that introduced this and maybe that’s one of the causes they disabled that foilage rt + fg as well.

Before the expansion I didn’t see that blur effect everything was crispy also around the egdes. And the rt performance was a lot better even with all the RT all maxed out and no FG on.

I seem not to be the only one that is noticing this: https://us.forums.blizzard.com/en/d4/t/this-visual-blur-effect-is-distracting-and-causing-eye-strain/194833

Yeah I’ve been playing but apparently either I ain’t seeing blurring going on or I wasn’t noticing it so I’m going to have to check it tonight when I get back to the machine and see if I can duplicate this problem.

You can turn it off thursday :slight_smile:

New graphics options have been added

Chromatic Aberration Toggle

Now we just need the framegen back as well

https://www.wowhead.com/diablo-4/news/diablo-4-patch-2-0-3-patch-notes-released-mythic-uniques-buffed-class-bug-fixes-348090

For the future, any news like that, please post a source. Thanks.

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