My take on it:
Nothing wrong with wanting to force boss mechanics, but doing it twice is dumb. Maybe force it once? Make it happen on a timer? There has to be a better option than two mandatory, forced intermissions
My take on it:
Nothing wrong with wanting to force boss mechanics, but doing it twice is dumb. Maybe force it once? Make it happen on a timer? There has to be a better option than two mandatory, forced intermissions
My take is if you have the damage to one-shot a boss you should be able to do just that. If you don’t, you’ll have to do the mechanics. The whole point of the game is to become super powerful, the whole power fantasy the devs talk about. It’s hard to feel like a bad-A when you’re quite literally standing there waiting for the boss to become vulnerable again.
Id be fine with this too, but im guessing they really hate how it has been. Or maybe just start the fight by having to do their invlunerability mechanic and when its done, then give a 10-15 second window to kill them before invulnerable mechanic again
To skip all bosses 1shot cheese, must have high enough dmg to take them down within 3-5 seconds.
Except for lilith
Unfortunately people asked for more difficulty, this was the devs response. To me this isn’t increased difficulty, it’s just dancing and waiting. Which is funny because you can one-shot Belial no problem, it’s just the other bosses.
More boredom and annoyance - that’s what it is.
My option is: skip these bosses as good as I can. We will see how many harbinger keys I can collect until season ends ![]()