So so many issues:
- Minions WONT attack on their own, they only attack if you attack first OR they get hit. They can even stay still and nothing with a boss in front of them.
- Minions fully upgraded in the skill tree can’t survive a single fire enchanted elite, it literally kills them in 1-2 blasts, all of them. On WT4. This also applies to other elites.
- Blood builds are trash, darkness builds are trash, full minion build is trash, bone is the only viable build and it sucks it’s feels like another ice shard sorc but emo and egdy.
- The Necro doesn’t have mobility because of the minions, supposing that minions worked as they should and were actually be able to tank anything that would be a fair trade, but right now the necromancer doesn’t have mobility and doesn’t have decent meat shields. D2 nailed this like 21 years ago.
- Whats up with the butcher ignoring minions that are attacking him (I guess that with how trash minions are he doesn’t even notice them) and going straight to the necromancer, even when you aren’t aggroing him? What’s the point of having minions? Since minions are so brittle, at least make the butcher butcher them in 1-2 swings and then go for the Necro hiding behind the minions, but at least you can say the minions did what they where meant to do, be meat shield, take the aggro off the necromancer, etc etc.
- Where is the skill revive? Where is the real minion army?
How about for one you stop nerfing stuff and actually buff stuff that actually do need buffing.
10 Likes
I agree that it could have been better, but at this point I’ve given up on a minion build. Since first season is around the corner and I won’t be playing necro.
Just play the broken OP bone build and call it a day
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I don’t want to play a emo edgy mage, I want emo edgy necromancer with an army of the dead. Or at least blood surge build. Bone is just not fun for me.
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Just makes a hybrid build… minion alone is not gonna cut it right now…
My hybrid build still fun as of now
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Yeah it’s fun but it’s not viable, minions die too quickly they just become a skill to waste corpses on since you have to spam revive on elites, specially fire enchanted ones.
I’m currently doing a hybrid minion and darkness build. I can do Ancestral Nightmare dungeon T20-25 but it’s more frustrating than fun. Hell even people stop playing when they see I’m not a bone shard necromancer. And it sucks.
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As minion necro main , i hope dev will balance minions on the next patch provided we see so many threads talking abt underwhelming minions
I just don’t understand, they literally took a day to nerf minions to oblivion why is it taking so long to buff them?
3 Likes
Well, the main problem is that half of the minion stuff doesnt work properly…
Summon players, mainly for example Kripp, have been reporting constantly that half of the stuff is bugged, and i am quite confident they have done quite a lot of testing
Shadowblight - bugged (shadow mages dont stack it, even though the keystone explicitly says “you and your minions shadow damage”
Army of the dead legendary - if you put it on 2H, it should give your minions 200% IAS - TWO HUNDRED PERCENT… just try it and see if you notice it… you should be able to notice such a big bonkers IAS, but it does nothing
Thats like 50% of your damage right there and I didnt even touch glyphs
So I am gonna correct you - summon necro does not need buffing… just fixing stuff would suffice
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How do you even do a minion only build? Do you not attack? Just watch them while going afk? I am playing minions with bone spear and I can do tier 22 at lvl 70.
That still wouldn’t fix them not attacking stuff unless damaged by or they take damage. It also wouldn’t solve that a single fire enchanted elite can delete all your minions (except golem) with only it’s exploding aura. It wouldn’t fix blood builds, it wouldn’t fix the lack of mobility and the lack of meat shield, it wouldn’t fix elites ignoring the minions to attack the necromancer.
So yes, what you say may only fix damage but there’s much more wrong here than that.
That depends on the Minion build. Many people are using Bone and Corpse Explosion Minion build, so its easy to clear and do a lot more Dmg because your “Primary” Dmg source mainly comes from your Essence Spenders (Bone/Corpse Explosion), while adding on specific Aspects/Paragon Points to buff Bone Spear/Corpse Explosion. But, others who utilize the “Pure” Minions builds are using Blight, Tent, and curses along with Aspects and Paragon points that focuses only on Minions and nothing else. For my setup, I use Bone Golem (taunt), use Tent to apply CC and Vulnerability, use Decerp, and raise skeleton for Buff and hope the the Ring Procs, while throwing Server for Inv 4th hit proc. Rinse and repeat.
Normally, you would focus everything on buffing minion damage, physical and elemental resistances also HP. Then you normally would pick curses that would help them survive. Also you would focus on getting thorns because minions inherit some percentage of your thorns, then you would normally pick corpse explosion to help them kill enemies and bosses.
They should be able to take a whole ton of damage since you basically gear towards them leaving you very squishy.
I’m able to do NM T20-25 with my summon and blight summoner, but it’s definitely not balanced nor fun.
If you go to mobalytics and look up Kripparians minion build for Necro, that build works pretty well up to about 70-80 NM. BUT you need ring of mendalin which is extremely rare.
that’s not a minion build. that’s a bonespear build that also uses mages as essence generators for bonespear.
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You’re actually wrong. He uses bone splinters to proc his lucky hit chance as each bone splinter has it’s own dedicated lucky chance hit, so hitting 5 would be a guaranteed lucky hit. Bone spear the ability is ONLY used to proc lucky hit. That’s it. His entire build is based around minions, not bone spear. Unsure if you’ve even see him play or seen the build.
https//app.mobalytics gg/diablo-4/builds/necromancer/kripps-ring-of-mendeln-necro
delete the space between mobalythics and gg, add a period.
This is not a minion based build.
Its a build around an unique item, Kripp named it “Kripp’s Ring Of Mendeln Necro”.
The damage came from the ring explosions not from the minions.
The minions are just carriers for the explosions.
A class build is not tied to an unique item.
And yes, you can play a pure minion build without the ring, but approx. 20 nm tiers lower.
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So, what is a minion based build to you? Fully dump everything into minions? Have special abilities that only affects minions? Have no offensive power except through minions? There’s no pleasing you people, you’re all insufferable lol. It’s 100% a minion build that procs lucky hits off minions procing ring of mendeln which still NEEDS minions to work.
So I’m generally confused on how this ‘isn’t’ a minion build. What you’re saying is just incorrect and I don’t think you understand how that unique ring works.
How can it be a minion build if your damage doesn’t come from the minions but from a legendary item that procs on your lucky hit and scales on your damage/crit damage/vuln damage and your minion damage has nothing to do in that operation?
On a Mendeln build you literally don’t need any minion damage or minion attack speed at all, just some damage reduction and you are good to go.
Hey, look at me, all my skills are fire skills, but I’m a cold wizard you know.
Can the minions clear a dungeon fast without you doing anything? That’s a minion build, throwing curses, exploding the corpses of the mobs that your minions kill and keeping them rolling.
2 Likes