Hello Blizzard Team, Hello Diablo 4 Team,
We are exploring Season 5, and so far, it is by far the best season with the coolest updates. The entire farming and hunting for better items, upgrades, materials, etc., is well thought out and offers a lot of variety… BUT…
The Pit is just incredibly boring, unbalanced, and in my opinion, a waste of time if you want to have fun. Currently, we can only manage “Hell Horde 6,” and 7 is still out of reach. Therefore, we have to go into the Pit to farm “Low Iron,” which is an absolute pain.
You just run through the Pit without any problems because the normal enemies are completely scaled down (apparently). BUT when you get to the boss, it feels like Diablo 4 turns into Elden Ring or Dark Souls.
In comparison:
- Chaos Dungeon for Glyph EXP = NICE
- Helltide for gear, gold, materials, leveling, etc. = NICE
- Bosses or Uber Bosses are all cool, a small challenge, and good rewards = NICE (Even with the debuff mechanic)
- World bosses finally feel like BOSSES again = NICE
- Hell Horde… by far the best content for me so far! = NICE
- PIT = WTF were you thinking? It is boring and monotonous, and in the end, you face a boss with random Lilith or other bosses spamming every 10 seconds. Even the Uber Bosses are more entertaining!
P.S. Also dont know BUT WHY WHY it is always like that enemys on same level have total different level of HP-Pool or DMG?Why the hell is that so?
-Pit Dungeon Level 180 just like fly and butter
-Hell horde Level 180 potenzial to oneshot you (depending on enemy) and just from feeling 2x or 3x times more HP but same enemy type.
You play think “Hey nice i can deal now with 180 Level Enemys & Boss in Pit, now Level 7 Hell Horde should be possible,right?right?”
Ah hell now sorry these kind of enemys are scaling AGAIN different…ok back to pit because Hell horde to high currently.
Possible Solution…Instead of scalling Hell Horde each 20 Level just 10 Level.
In this sense, if read… I’m glad… if not, just delete it
Best regards, Ralan