Hi all, the devs said this is the best place to feedback so I thought I’d put in my two piece.
I’ve now played for 110 hours and have a Sorc at lvl 65. I just completed the keystone for 70 at 64 and am now at the next tier. And I absolutely love this game.
The story was great, the art, music and atmosphere is spot on and the feel of playing this character is so enjoyable. I have enjoyed spending time tweaking my build (no use of online guides) to get it right and I think the current systems work really well. It would be nice to see even more of a variety of abilities on items but I’m already seeing more as I level up. It would also be great to see more Paragon boards as well for more variety.
In terms of my levelling experience, for me it has been nigh on perfect. I have always had things to do, a nice variety of experience and a great balance of challenge. Now I’m 65 and on Torment its time to get new gear, balance my items again and complete hell tides, side quests, explore more, more dungeons etc. Its fantastic and I must add, side quests are brilliant content which I don’t even mind re-doing with new characters.
People are complaining here about lack of content but in truth, its the 5% of extreme players that put in 100s of hours in a space of 3.5 weeks with early access. I put in 110 and that is around 4 hours a day and that is likely way above casual. So most should still be sub 60 - looking at the achievements on PS5, only a little over a third have reached 50 or even completed the story!
It may be the case that post 80 is a grind and in that case a new difficulty level should be added asap, which looks likely. But it doesn’t affect the vast majority of players and wont because this will likely be added in time. This difficulty just needs to have enough high level gear and experience to cover the remaining levels.
What else is needed? I have really enjoyed the nightmare dungeons and the varied affixes, we just need to make sure reward is balanced which you’re already looking at. The other are all QOL steps - jewel tab, search bars for inventories, its mostly inventory management based so minor. I also think some time needs to be spent in ensuring the quest log is better - I need to see completed quests, and lore tied to it for later reading. Also what happened to being able to read diaries and things completed, none of that seems accessible which was present in previous games. This is odd for a game that had so much lore focus i.e. books, youtube videos etc.
Going forward we need more items and abilities, more expansion of skills, classes, and of course the much needed fifth difficulty for post 80. And then more activities which will come per season. Maybe even more quests with companions as its been nice to have npcs along for the ride sometimes.
For me its been truly an ideal game - I see a huge amount of criticism here, but it’s simply from people that can’t appreciate what they have, have burned out on a game by putting way too many hours in over a short time and no longer have any objective focus. Please keep this in mind - the vast majority of your gamers are in love. And just want more when the time comes.
Thank you!! I fell in love with the franchise because of this game. I finished D3 while waiting for release and did some post game (110 hours) and have already got D2 for my commute on my Switch. And all of my games have been parked for a full D4 focus. I cant imagine breaking for other games until Season 1 ends - thats the level of addictiveness here. But not only that, its been such enjoyable gaming for me for over 100 hours. I also have a brother in law who has never played an ARPG before completely addicted - and there are many many people like that. I can only see this game going from strength to strength.