Ok so if you don’t already know what the Craven Aspect is, it’s a mobility aspect you can put on your boots. It gives you an increase in movement speed when there are slowed or chilled enemy’s around you. There are also other similar effects in the game that give you movement speed if monsters around you have a certain effect on them.
These aspect are cool sounding, but in practice I find them quite jarring. It’s super weird for my toons to constantly have the effect turn off and on, making my toon quick for a second than back to regular speed, it feels really clunky and jarring to play. If you are reading this and find it annoying as well, post below so we can get it changed!
Now I’m not certain what could really ‘fix’ this… The only way I can think of is increasing the radius of how far away a monster can be and/or let the effect linger for a second or two after you get out of range of the mobs. Would have to test if this would actually work to stop the whole RUN FAST THAN SLOW constantly but hey, im sure the devs can figure out something if this doesn’t work.