Finally frame generation has returned, and there seems to no issues like crashing. But game client is very very choppy with frame generation when I press alt+tab, esc, or interact with npcs like merchants or smith. In fact it was a bit choppy for a very little moment when I call conquerer board or something before(without FG), but now frame drops are so huge that even makes some headache. I am using 4090 graphics card and it keeps generating more than 120 frames per second to my 4K monitor on many fields, dungeons and towns even with ray tracing features. So I can think this is not my gpu’s fault, and want to listen another gamer’s opinion.
same. this is the only game that I see where FG is extremely poorly implemented. rtx 4090 mobile running 1600p. 22fps in town with RT and FG but 150fps in town w/o RT and FG. crazy difference. not giving blizzard anymore of my money for making future promises. disgusting.
Edit: I have noticed that my gpu wattage tends to drop a lot which explains the huge fps drop when there is a lot going on.
Have you also checked your frametime/fps when click npcs, open world map, or press alt+tab? After enabling fg I’m very painful each time I make some interactions… In my case, opening and closing merchant window makes massive frame drop for a short while. And opening pit portal also drops fps a lot.
yes. when clicking npc I think it will disable FG. Previously before they disabled FG and enabled again, NPC shop will drop to 40-50 but now is more 20-30 fps. I give up RT. I just enable FG without RT for now. It feels like RT w/ FG in this update is worse than before.
Same here, when do they fix this issue.