Extreme Artificial Difficulty

Blizzard, I beg of you, please don’t add extreme levels of artificial difficulty to D4 later on down the line like you you did to D3. The bad thing about D3 is getting a new weapon drop that trioles your dmg and then saying to yourself, oh time to up this to torment 2. Difficulty is more fun when the increases are gradual. D3 has 20 world difficulties. It started with 4. The numbers just get out of control. You become an extreme glass cannon. The name of the game becomes kill the mobs without ever letting them touch you or you die from 1 hit. I want the mobs in D4 to be a threat, but not instagib me like they do in D3 torment 16.

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I hope they dont add flying kittens we have to kill, unchangeble inverted control schemes, and a class that farts rainbows and sings the lambchops playalong song that never ends non stop.

Our hopes are both equally important…

Stop asking for them to not do things that havent happened, or havent been announced. These posts are getting very, very old. Its not even speculation, its posting soley to see your name above a useless wall of text.

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Wow, u mad? I’m asking them not to repeat history. D3 started off with 4 well defined difficulties. Look at it now. Be constructive or get out.

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Tired of the flood of trash in the forums.

Seems so many are eager to spew whatever nonsense comes to mind, no matter how insignificant or irrelevant to anything the thread is. You clearly arent any different.

Gonna wait till people start complaiing about thsoe bullet hell fights. Or convoluted boss mechanics. Maybe we’ll get Mario Maker encounters in Diablo. Gasp how about a guitar hero style of boss fight where one mistakes means a full party wipe.

You got instagibbed in T16? Yikes.

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One of the devs stated very recently in a tweet that they are not looking to make infinite progression. Without infinite progression, you don’t need infinite difficulty.

Unlike D3, D4 knows when the game is finished. After players hit GR150 in D3, the devs could never really decide what their endgame power level was supposed to be.

Best
If bosses can expand their 5 moveset to the 20-30 range, with a few stagger checks and wipe checks thrown in, that’ll be great.
We already have things like nightmare dungeons where a sigil thing follows you around to create a bubble that you need to jump in to avoid being wiped.

have to see what their plan is for the seasons. powercreep is always making its way into games. its the dunce option, but devs havent come up with anything else yet. the recent post about power being capped is hopeful. then again it may change. we will see.

i will say however that concept basically saved D3. the original design with inferno was absolutely awful

The day this became “unsolvable” was when developers, themselves, started using the word “nerf”. Some games are designed these days intentionally with a lower threshold simply to give enough headspace to always buff because people are so terrified of the word nerf.

When you always buff, you inevitably get power creep. So one solution is to raise the difficulty, but then there is a long standing belief that rewards have to be commensurate to difficulty. So the rewards increase which usurps the increase in difficulty. It just becomes a bad cycle.

Since every game these days seems to be about rewards and progressions, yeah, a lot of games suffer from power creep.

Wasn’t that over the course of D3’s entire life span?

Who is to say what will happen with this game over the next 10 years… but I think a never ending difficulty increase was specifically talked about by the devs and they are doing their best to avoid it - according to their statements.

Just re-read that and try to recognize the tone you are putting out. The guy just wants to make a thread about his worry, something he has seen in D3… no harm in that, right? You could be way more constructive and not come across like a mean and spiteful person.

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They said there are set level end game content. Something you can gauge your power level against over time at max level. So this means there is a set difficulty cap already in the game and buffs/nerfs will be based off that set difficulty. Seems reasonable.

I dont care how the statement is perceived if its accurate.

Im not here to handle everyone with white gloves to ensure all their little feelings stay in tact.

No, its not for peoples feelings… .its because everyone just ignores the content of your posts. Your tone invalidates what you say and makes people not consider it. You would probably find yourself to be more effective at influencing people of your point of view if you were to adjust your tone.

That is all. You come across like a jackass unfortunately and other people completely disregard what you say because of it. This is the opposite of what you want, I believe.

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Only the stupid would ignore facts because someone said it a way they didnt like.

So if my tone is offputting to people, even though what I am saying is correct or accurate, they fit right in to that category and probably wouldnt listen anyway

Tldr. I dont care.

Yeah, that attitude is preventing you from being a cool person to hang out with is all. You dont actually provide anything new to the conversation, while posts below you did. Fancy that.

Im not going to join in playing the lets making things up, fake scenarios, and what if games. They are dumb and fruitless.

People freaking out over “it coulds” and “what ifs”.

Waste of time.

But having a conversation with the guy could have resulted in you informing him of what the Dev’s have been saying about how difficulty levels are being set for D4 (if you were aware of that info).

This information would alleviate his concerns, and he could then go on to perhaps post this information on the next thread that someone makes concerning it.

In the long run, informing people will help disseminate this information throughout the community, reducing the amount of threads being made.

Since the amount of “trash threads” being made concerns you. This positive behaviour would over time directly reduce the issue you are complaining about. Instead, you are likely contributing to it over time.

So… you are in fact increasing the amount of time waste in the world due to your attitude. Interesting isn’t it?

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I honestly don’t see how they could without increasing level cap or adding additional capstone dungeons/bosses. This isn’t like D3 where you can just increase difficulty on the fly, the higher world tiers are gated behind levels and capstone dungeons that act as gear/knowledge checks. The two circumstances are quite different.