Would like to suggest an extra difficulty mode beyond Torment IV, not called Torment V, but a different name. In this mode:
- there are a lot less monsters
- all monsters are named monsters and extremely tough
- battles with named monsters typically last for minutes
- when you kill a named monster you get a unique cosmetic, like a scar or an armor crack, anything that shows that your character survived intense battles
- most named monsters can cast curses
- players can only have one curse on them at one time
- items dropped by these monsters are prefixed with the monsters name
- this difficulty has poor farming efficiency
- this difficulty has built in torment stacks and you can only get rid of these through the healer in town
- whenever an attack of a named monsters hits you, you get control impaired i.e. knocked down or knocked back or stunned or frozen
- the duration of skills that make you unstoppable or invulnerable is reduced by 75%
- control impaired duration reduction is the most important defensive stat on this difficulty
- whenever you defeat a named monster its name gets added to a Collector’s Book of Slain Monsters
This difficulty is for players mostly done with gearing and looking for a bigger challenge.