Evident sources suggest level increase and paragon rework for VoH similar to that of D3 paragon level system

regardless of what happens, it seems inevitable that Mr. RF and the game director will do everything they can to ensure that Diablo 4 is a “copy” of Diablo 3, because for them it’s easier and in their minds it’s better. but the game needs to have a limit to the character’s progression, it doesn’t make any sense to paint the entire paragon picture. we have to have a limit and we must optimize the build within it, for the love of God, why level infinity and 16 more levels of difficulty where the only thing that increases is the enemies’ HP and damage!?

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