Events are near impossible lategame

pretty much any event that requires you to defend someone or something are near impossible in world tier 3 and above, since any sort of aoe damage or on death effect that procs it will instantly kill one, or all of the things you need to protect, they scale awfully and i just outright skip any event i come across since i just know that if its not blood wells or something similar, its an instant loss

3 Likes

I’ve noticed this the NPC health doesn’t scale with the monster damage the protect the group is basically impossible. Playing a wolf druid I can teleport and instant kill the adds but the NPCS still die lol. Massive oversight probably will get patched in like 8 months.

2 Likes

If a traveler tells me they need my assistance, I don’t even stop holding mouse 1. Me talking to them will kill them faster than the singular mob beating on them.

They’re just going to die to a puddle of goop 15 seconds into it, and if there’s three of them they’re going to spread out and be impossible to save by one guy.

1 Like

Just let them die and collect the small chest, it’s impossible to defend them at high level.

They tweaked the monsters damage for T4 but left the HP pool of the NPCS on the events at standard level hence it’s nearly impossible to do.

Its hard but on occasion i mastery the event. Def not scaling well

I started ignoring events shortly after entering T3. Generally not worth the time, unless someone else has already started it. Not enough variety either.

Yes, I will just skip this kind of event.

Totally waste of time, I love the 30 spirit urn, quick and easy

I’ve killed like 90 monsters had the orbs floating around and lost that event. Now I ride around on the horse and collect them. They should automatically be collected dumb that you have to walk over them.