Enough is enough

I have been working my way through the game and finally have reached level 83 on my druid-doing nightmare dungeons.

I am now doing level 55 nightmare sigils

Bosses in general in nightmare dungeons have been extremely unrewarding, not only in their mechanics but also in their variety.

I remember recently watching the poe 2 video where they said they will have over 100 unique bosses in their game when it releases, I have been truly saddened by the fights and how uninteresting they seem.

And now to finally cap it off you guys have gone and increased the boss’s health, sometimes doubling it because some players were killing them too quickly.

I have a friend playing a storm druid that can basically kill a level 50 boss in a few seconds but for me, it can take upwards of a minute, with the latest patch the boss’s health has doubled and with your knee-jerk reaction has made me double my boss killing time to over 2 minutes.

In your pursuit to try and inflate the kill times of certain specs, you have basically penalized slower classes now making the job of killing boring bosses even more laborious.

Another friend of mine is in the same boat as me and tonight we have decided to stop playing diablo4.

I honestly do not know who is in charge at Blizzard Hq, but these kinds of unthoughtful knee-jerk decisions are just awful.

It really feels like this game needed another year in the oven and at present the game is still in a Beta process and we are testing it for you.

As a long-term Diablo fan, right from when Diablo was released back in the day, I am extremely disappointed in the way you guys have been handling the franchise of late.

Its just not good enough

Yeah, welcome to the whirlwind barb experience. It would take me 1 minute + on almost every boss before the patch. Now it would probably take me 3 minutes minimum if I didn’t spec into double swing yesterday.

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