I just spent 2 billion gold rerolling a pair of pants trying to get +all resists.
2 billion gold. With a B.
Never saw it once. I saw Dexterity - the stat I was trying to roll off the pants - about 75% of the time.
This is stupid, Blizzard. Fix it ffs.
Who goes for all resists on any item evar?
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It’s actually quite good on chest or legs if your paragon board doesn’t have a ton of resists. Put one of each resist royal gem in rings and amulet, all resists on one piece of armor and you’re good for most builds. I see it quite a bit on Maxroll guides BIS stats.
With that being said I agree with the OP. Some stats just seem stupid rare while others are a damn near guarantee. It’s not good for the game. Just make it random.
I do hate the fact main stat rolls alot.
It took me around 30 tries to get lucky hit: chance to gain X resource once despite there being only five different roll options for a 1-handed weapon.
Yah i had this happen as well. It cost me 150m gold. Couldnt believe I couldnt hit primary. At least I hit max when i did finally get it.
It’s because they are largely incompetent at basic probability that would be taught in any university computer science department.
It’s funny. People always talk about “RNG” and “weights” or other made-up garbage.
Computer’s cannot generate random numbers. At best you can get a competent implementation of pseudo-randomness. But as always it has exceptions like seed numbers and entropy.
But this is Blizzard so throw competency out the window. At best they are using some built-in Windows SDK but who knows if they actually who what they are doing and setting it up correctly. I’m probably pessimistic but it’s probably some old visual basic script from years ago that someone originally ported for Diablo 3 from Diablo 1/2.
It is very obvious that there is very low entropy in any of the “RNG” based gameplay. It’s really obvious. And no, measuring 1000x rolls and saying it’s “balanced” does not capture entropy. Most of you probably don’t even know what entropy is. Go ahead do a search for “low entropy” and see the images for illustration. That’s why we all get the same 5 temper rolls in a row. It’s low entropy. We get a bunch of the same/similar rolls for enchanting and end up having to spend millions gold for something like “all resistance”. It’s really bad and just obvious bad coding. And then afterwards we get like 20x rolls in a row of the affix we no longer need.
Fallacy. Computers can and do generate random numbers all the time.
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Computers are machines that follow rules, so they can only generate numbers that appear random, but are actually generated using mathematical formulas . These are called pseudo-random numbers. They’re useful for things like simulations and games, but not for cryptography or security.
Technically speaking, no they can’t.
Indeed but what do you want, to be able to just be done with gearing your current toon in a decade. You are weak of will for not grinding the same borefest for at least 10h every day. The strong and the mentally challenged endure and overcome! Or so I am repeatedly told when I bring up the weighted rng bull brown porridge.