Either reduce Corpse Bow range, or increase zoomout

In no universe getting railgunned from outside of the screen is fun. Corpse Bow should not be shooting unless it’s on the player’s screen, physically visible. Alternatively, like in any other Diablo game, the combat zoom is too close anyway, it needs to be same as on horseback.

8 Likes

Sniper bows lol, i’ve had that thing almost one shot me from outside of the visible area. They’re pretty dumb especially for non-elite units

Get’s my vote. I also don’t appreciate getting clobbered by elites I can’t see e.g. in nightmare dungeons - especially when they are standing south of my player loc… where I’m effectively blindfolded as a ranged class, courtesy of the UI.

In order to detect and target them i.e. move them into in my field of vision, I have to jump into melee range and hope I have an Unstoppable proc left to make it back out again.

Please allow us to zoom out more, Blizzard.

/edit: Case in point: Elite corpse bows. Ouch.

2 Likes

Was running 50s with my brother, just goofing around, we opened a door, and were both insta collat killed by a corpse bow. Laughed so hard, I know for sure people are losing HC characters to that nonsense.

The attack for corpse bows should wind up when they see the player, not go off instantly as if they were already aimed and loaded. A second to react would be nice.

The same thing happens in a kill all minions room if the game decides to TP them to you. At super high tiers 60+ in NM dungeons, you die instantly, corpse bow shoots the second it appears next to you.

2 Likes

I just don’t want the game to zoom in when I go into town. Why aren’t there zoom options? It would only make for happy customers. Just do it.

Yep, in a wide monitor world, vertical space is premium and UI designers waste it indiscriminately.

1 Like

I got one with suppression and teleport once in a 61. Pretty sure that was the final boss of the game for ranged characters.

3 Likes

has my upvote on this one, damn stupid corpse bow hits harder than bosses and elites, which is stupid. lvl 28 nightmare dungeon, instant killed me wit 3.4k hp and full barrier.

How TF are we going to kill them if they one shotted us before we can even see it on screen. This is ridiculous!
At least make a VFX of the range so that we can response on time. Not every build is a TANKY build. WTF.

THIS X100000. In my journey to get to NM 100… I get 1 shot off screen by a heatseeking arrow that I don’t even know is coming. I have full shielding and max DR. Yet This common enemy 1 shots me? It’s a joke