Of course the question is whether it is possible to set stash tabs to private per character at all. As per the gameâs underlying coding.
While my knowledge on this is limited too, I kind of fear that for, in order for the inventory system (and consequentially the gameâs stability) to be on par with what should be expected to be feasible in an MM-ARPG (hybrid) in the year 2023, the engine would need an entire rework.
I know just about enough about how costly and time-consuming that is⌠So my hopes are kind of low.
These are things that shouldâve been dealt with pre-alpha. Obviously they did not consider it to be a priority.
There is something Iâm afraid for & knowing how B.Kotick operates it wouldnât even be all that far-fetched.
Now please keep in mind this is purely a hypothesis!
The priority would likely be likely thus;
- Make the game look as good as possible.
- Bring the game out as fast as possible.
*Cash in â keep people engaged as long as possible while selling them extra cosmetics and BPâs (also cosmetics) *
in order to keep some short term engagement.
- Promise improvements further down the road. Make lots of small-sized improvements, but keep postponing the ones that are technically too difficult for this game to handle.
- Slow down ingame progress by any means necessary.
- State how you are already working on 2 full-fledged expansions to create the feeling (or illusion) that the company is dedicated to this project.
Cut funding when revenue/time expectations become too low & abandon the project stating too low player interest.
Diablo 4 aka Anthem 2.0 successful.
EDIT: Felt like i needed to add something here. If B.Kotick were to actually pull something like this, you can be 99% sure that the developers themselves will not have seen it coming.
As ridiculous as it sounds, itâs not an unthinkable scenario.
I really hope they will actually stick with making the expansions and trying to improve the game though. But I have sincere doubts that very meaningful changes will be made to the engine/coding.