So let me get this straight. You required us to spend extra money in order to get early access and then you use that time as a beta to do balance testing? After you already had 3 betas? WTH???
Once again. The Diablo series HAS ALWAYS had a few balance tests every year and SEVERAL pre-post initial game launch.
It’s literally known for this.
I swear these people just come here to vent, because no one irl will care to listen to the meaning dribble.
You realize this is the start of MANY and MANY balancing patches. Don’t expect your build to be the same in a month. I wouldn’t be surprise if they change what skills do, down the line.
Beta testing would never weed out every issue. Some issues are discovered at higher levels, with gear that may not have been available in the beta, etc….
This is the nature of the beast.
Tl Dr : OP doesnt understand what LIVE game means and does not have a group to talk to to complain.
The betas had absolutely no way of testing how things would function in the full game. The difference between level 25 and 100 is drastic. Max talent points as well as the paragon board combined with people figuring out optimal legendaries and builds leaves a very large number of things that would never have been noticed til the full game launched. Druids and barbs being seen as memes during the beta and now getting nerfed are a prime example. Expect a lot of balance patches.
3 betas that tested 0 of the things after level 25, and it’s the things after 25 that were problematic