I was really excited when they mentioned on the dev livestream that Eaglehorn might be getting a buff. I really want to see some strong pen-shot Rogue builds.
But then after looking at patch notes, Eaglehorn seems like wasn’t just straight buffed, but maybe more of a lateral change? The previous pen-shot bounce chance was up to 80%, but now it’s going to be every 4th shot. I’m not a math genius but isn’t that like only every 25% of shots? So when you look at that aspect of it you’re dropping from chances of over 3 out of 4 shots bouncing for the original Eaglehorn, down to a fixed 25% bounce chance now (on the 4th shot). This is kinda meh to me, and I’m hoping some devs might see this and consider a tweak to every 2nd shot. At least this would then put it at a solid fixed 50% bounce rate, which would be more respectable compared to the original chances.
The Vulnerable guaranteed proc, and the additional damage on the bouncing shot seems like it will be decent, but really the whole unique point of the build/unique is for that ability to bounce. Why give it such a lackluster bounce rate of 25%? This is lower than the 30% chance as the minimum chance on the original version.
IMO, this was a chance for them to push the envelope a bit on making a ranged build viable, but instead it’s just a meh change and I don’t see Rogue meta really shifting much.