1.) I do not like whatsoever that I have to be a giant fat man or woman to be a druid. Whilst barbarian can be ripped.
Quite honestly the body type shouldn’t be locked around the class seems counterproductive to launch Diablo with new customization.
2.) The Raven spell active ability feels so useless. 99% it attacks something you don’t want. Would be cool if the active functions were similar to the thunderstorm ability where its large radius.
3.) Earthen Bulwark feels especially weak to its counterpart Cyclone Armor.
Cyclone armor has a constant 20% non-physical dmg reduction. Active knockback and slow and its improved version includes a 10-second increment 30% dmg reduction for 2 seconds.
would be nice if Earthen Bulwark gave a 20% phsyical dmg reduction. Active Shield 45% of life when pressed for 5-6 seconds. then the improved version would be a 10% heal or the attack component.
To balance make only one active at a time or something
4.) I love the trees but I hate how summon skills are locked instead of spread evenly around the entire tree. For example, each tree segment has access to a variety of skills of your choosing besides summon skills.
For example, for the first skill you have access to is Lightning, Earth, and Shapeshift … but summon skill is missing.
This also occurs in necromancers.
With this in mind, we also don’t have an ultimate revolving around our summon skills. We have 2 for shapeshift, 1 for the earth, and 1 for lightning. None for animal summoners.
Would love for some kind of roar to amplify all pet dmg and immediately activate their active skills or something.
Thanks!! Blizz