Druid Bugs Report List

Hello at all,
some things i found doesnt work on Druid ( might be more, but still looking)

  1. Werewolf Glyph - Doesnt add any damage at all , Bonus stat damage reduce doesnt work too ( way too much damage from that glyph to straight up not working)
    Might be the same with Wearbear Glyph, or even Human Form Glyph)

  2. Wild Impulse Passive - Doesnt add said damage to core skills, but adds increased Spirit cost ( 3 Skill points only for increased Spirit cost, without the Damage? - No Thanks) not sure if thats only in Werewolf form or others forms too.

  3. Tempest Roar - The stat +% Damage while Shapeshifted doesnt add any Damage to any Skill ( Might be the same with +% Crit Damage while Shapeshifted, or Damage Reduction while Shapeshifted on other Gear, little Difficult to test that

these 3 are tested in Werewolf Form , feel free to add more ( maybe some testing in Werebear form if its the same issue?)
Way too much Damage all in all for those things to just straight up not Working.

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How are you testing this?
I just took wild impulses out of my skills and it made a pretty much 15% damage difference. There is an [x] which means it’s multiplicative across all your multipliers including your skill’s damage. The tooltip will not update to reflect that damage on your skill but you will notice it when killing stuff.

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Wind shear isn’t a core ability mate.

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also claw keeps just randomly stopping attacks and wont do anything for a good could of seconds.

With tool tips on, look at the listed damage range for any core skill. Adding or subtracting points in wild impulses will have no effect on this range. Additionally, if you have a gear affix with core damage, this will show under Materials & Stats - but the value will not be affected by changes to wild impulses. Appears bugged.