Does this mean Blizzard are no longer the "benchmark"

There’s a bit of copying and/or following other game ideas. In essence, this means the Diablo franchise no longer is at the forefront of innovation and progress.

It’s a bit sad but I will survive. It does mean the devs need to examine if they have the finger on the pulse. Hope they do figure things out as the changes for S4 are a huge leap in the right direction…but not sure how they missed all this way back before release.

following other game ideas ?

dude that changes are from PREVIOUS GAME diablo 3 wth you talking about

if anything these clowns for a devs trying to reinvent the wheel lmao, and now they figured it out to just copy things that worked for 10 years in d3 ? :slight_smile:

Bro it has beed decades since Blizzard or the Diablo franchise was a benchmark. Also it’s not the first time blizz devs bring inspiration from other games, and have their version implemented.

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Do you know if it is a reaction of Blizzard or maybe they had the ideas before but where forced to rush the release because of Publishers? I don’t know. But it isn’t a bad thing to look to your opponents and try things which are good and suit to yourself.

Blizzard was never known for being innovative. They copied other ideas from every game in a genre and polished them to near perfection and that’s what made them great.

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Diablo hasn’t been the benchmark in aRPGs for a long time. It’s just now becoming more obvious to evwryone.

D4 WAS a pretty unique game at it’s launch, it’s just it’s been going in the opposite direction and moving towards the “norm” more and more since then cause the majority didn’t like that tbh

Unique in a not well put together way, I guess. It needs a lot of work to get to a good state.

Blizzard hasn’t been the benchmark for years in any genre, why would you even ask this question?

It was just unfinished IMO, sadly think there was a team change and the new guys didn’t quite understand the ideas behind the original (and so was the playerbase while at it tbh), but that’s a long gone story now

right game wasn’t bad, we just didn’t understand it, sure

BINGO! Blizzard has NEVER been innovative. Their strength was always taking ideas from within a genre and making them more appealing to a mass audience. There was nothing mentioned in that campfire chat that wasn’t inspired by D3 or Torchlight. They tried doing a few things different and everyone shat on it. So back to the future it is.

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Diablo 4 brang absolutely nothing new to the table.

For sound and animation they still are the benchmark imo.

For in depth gameplay…yeh not so much. D4 just feels too much like a dumbed down mobile game.