Does the "increase damage" effect affect minion damage

I got some armor that had an effect along the lines of “+14% damage”. Does that increase my minion damage at all?

I have the same question for skills like Fueled by Death, Amplify Damage, Deaths Embrace, Terror, etc… All of said skills say something along the likes of “You deal X% increased damage…”

Is that just to spell damage that my necromancer casts or do my minions benefit from that? I just don’t want them to be left out is all.

One source online was saying that since it increases my necromancers damage, it in turn increases my minion damage because their stats are based off 30% of my stats.
But I saw another source saying the opposite, that if it doesn’t specify “minion damage” then it doesn’t help them.

Minions should benefit 1 to 1 from all stats this season

Its 100% of your stats now. The damage types your minions are doing are also increased by that damage type, but Bone/ Darkness does not work for you Bone/ Shadow mages, only Physical for Bone Mages and Shadow for Shadow mages (yes, i tested this today, hence why i edited my comment).

In relation to damage multipliers, they should all work with some exceptions.