Has anyone figured out a way to incorporate dodge into a max level build yet?
Seems like dodge is what the devs are pushing rogues towards as their class specific defensive, but, given the current damage output from high keys, I can’t figure out a way to justify ever adding it to a piece of gear over say: damage reduction, life, or armor.
I think maybe something like: Life/Armor/Flat reduction/Dodge. However, my experience, thus far, has been if you don’t add bonuses to either reduction from close or distant, you’re just going to get flattened. And if you try to put dodge into only a few pieces of gear, you simply won’t have enough to be significant while still losing very important damage reductions or effective hp.
I really don’t understand how the devs think this is supposed to work.