Do crowd control effects stack?

I have a staff with
+20% dmg to vulnerable
+21% dmg to slowed
+27% dmg to crowd controlled

Does the crowed controlled give me an additional 27%
dmg bonus on top of vulnerable and slowed?

They do stack, but they are additive. Since they are all worded “damage to” they are put into the same damage “bucket.” Which means as the number gets bigger you will start to get diminishing returns.

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Good to know. Is there a very simple listing of the different “Buckets”? I tried to watch a newer YT video and my eyes and ears started to bleed… I just need a few lines of text not a 45 minute commentary… heh.

Ah, ok. Thanks for the help!

I can’t post links, but search “Deep Dive: Diablo 4 Damage” in google and hit the first result.

There is a nice google doc as well, but I don’t know how to get you to it haha

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Thank you I will do that, much appreciated!

Things that are multipliers usually have an [x] next to them in the tooltips in game and everything else is usually additive.

Vulnerable and crit damage are separate multipliers as well.

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If damage to CC and damage to Frozen are additive, than why frozen enemies take like 10 times more damage ?

Frost shards deal about 5000 damage, 8000 when vulnerable to 22000-23000 on crits.
But when someone is frozen, numbers dont show up enemies just blow up.

The same happens with Shock spells, that dont get passive cold damage bonuses, they still blow frozen enemies up.

For a sorcerer, they all use aspect of control, which is a multiplier. When something is staggered especially, a sorc has a ton of additive vs. CC damage come online AND a huge multiplier from aspect of control. Aspect of control can also stack for multiple kinds of CC, so you’re potentially getting that multiplier up to 3x vs. a staggered enemy or if it’s frozen, stunned and/or immobilized.

For an Ice Shards sorc, Ice Shards itself has a x25% multiplier against frozen enemies and you have passives like permafrost, hoarfrost and icy touch on top of aspect of control.

Meanwhile my tornado druid doesn’t get any meaningful damage increase when something is cced. Maybe a tiny bit of additive damage against slowed targets. Although my tornado druid still does massively higher DPS than my sorc because even with the massive damage increase they get against cced targets, they’re still bottom of the barrel in terms of damage output currently (hopefully that will change in two days for the S1 patch).