Discussing Rhykker's take on Tempering

Lol you know let’s change MW to. Let me pick the stat I want to masterwork. No more RNG on what stat updates lmao. How baby do you want the game to be bro
Systems are fine how they are with the risk vs reward system currently
You may not like it but it’s a clever way to keep players playing and increase longevity if your not lucky first go