If you’re going to keep disconnecting me almost every time I’m 2/3 to 3/4 of the way through a dungeon like you’ve been doing the past few days, the least you can do is make it easier for me to run through or give me a free horse because I don’t have one as a result of focusing on side missions. Twice in a row tonight I got disconnected during the second part of the Blood Sanctum dungeon or whatever it’s called, and the frequency of these disconnections is only making me not want to do dungeons.
Either fix this or save me time reaching and hopefully completing the dungeons. I shouldn’t have to lower the difficulty to beat a timer that doesn’t exist.
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Havent had a single DC to be honest, but i play on USA as a European so timezones make it i dont play at peak times.
LOL. (I can feel the pain).
I’ve had a number of these, too many for sure but not enough to make me want to rage quit as I remember D2 and D3 laiunch and also WoW launch 'FUN".
Anyway as an example that is worse than you cite is the final battle that leads
toward Lilith encounter.
Got to make it past a couple bosses where you have to DO STUFF (spoiler avoidence)
I got disconnected at a point where you DO STUFF and the return run
required at solid 30 to 40 minutes the the DO STUFF bit.
LOL.
I can laugh now as I did manage to collect a lot of garbage to melt on the way.
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Silver lining I guess, but that’s something they need to address soon. From what I hear, there’s basically no meaningful progression beyond level 60 and if our progress is constantly being reset in one form or another before we can reach the next part, all that does is kill our incentive to try.
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I’m here for you. Liking / Commenting — hoping for Blizzard eyes on this. 
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Wonder if it’s an issue on their end or the ISP’s. Networking is a complex beast. Some games/services can connect just fine while others not so much.
On the other hand it could be on their end, sometimes only some players are affected by a game’s network issues.