I just remember on my evade spiritborn i got to torment 1, got my necessary uniques then pushed into torment 3. After that i needed to masterwork and level up glyphs to go into torment IV but now everything in the world is super easy with my glyphs being 70 and everything masterworked with me having a mythic item.
I want their to be a difficulty that pushes me to find 3GA items and better masterwork rolls
Sorc, ice shards currently, with blizzard and frost nova⦠Yes, the one fighting to retain title for the worst class in D4, although currently there are several trying to take the title.
Evade SB, really? I avoided it completely, for me zero challenge⦠Hit space bar, get decent mw some/few good aspects, throw on a temper or two and space bar away. Happy for anyone that does enjoy it; just not for me.
It doesnāt matter because people just have other players run them to T4 while they hunker at the entrance. (False Progression). Then have cower in the doorway while someone else runs the dungeons for them, and use the mats they purchased off RMT sites (cheating). Whats the point lol!
Yes, but thatās because most people never have to deal with what T2 checks for: Synergy.
T1 is a gear check.
T2 is an aspect/skill synergy check.
T3 is a crafting system check.
T4 is all wrapping up together check.
T2 is actually really important because if you can beat it you have a cohesive build. If you go back to T2 and change all your aspects to random aspects that do not necessarily coincide with what youāre running youāll notice. If your stats donāt support your build, youāll notice. If your general build is catering to something complex, illusive, and difficult to enact youāll notice.
But what also happens is that in T1 most people get their aspects etc. so when they challenge the T2 tier theyāve done the T2 work.
Do they really? I thought they just got a bit more aggressive in the old world tiers but pretty much did the same thing as any other tier. And now with the Torments I havenāt noticed any changes or seeing any new mobs or whatever, but maybe I missed it this whole time lol.
There should be doorway monsters that appear after a minute of entrance loitering. They can even be less powerful than the dungeon. Just something to give the loiterers a surprise.