Did they even implement a hot fix?

I remember them explicitly saying they will be implementing a hotfix the afternoon of the campfire chat, along with notes. I don’t see any of that… am I missing something?

you’re blind…

HOTFIX 3 - JULY 21, 2023 - 1.1.0

THIS HOTFIX HAS FULLY DEPLOYED

Gameplay Update

We are implementing a reduction to overall monster power levels in Nightmare dungeons. The new top range for tier 100 will feel like what tier 70 was previously.

Developer Note: Although these values make it appear that the higher tiers are easier than lower tiers, this is not the case because the monsters also benefit from being significantly higher level than players in higher Nightmare Dungeon tiers.

Examples
Tier 35

HP reduced by ~2%
Damaged reduced by ~1%

Tier 50

HP reduced by ~20%
Damage reduced by ~13%

Tier 70

HP reduced by ~60%
Damage reduced by 54%

Tier 100

HP reduced by ~82%
Damage reduced by ~79%

Bug Fixes

Fixed an issue where additional Blood Lances from the Gore Quills aspect could sometimes not deal damage.
Fixed an issue where the Answers in the Ashes quest could have progression blocked if Varshan was killed before the quest updates to the step to defeat him.
Fixed an issue where the dungeons Buried Halls and Endless Gates dungeons were not giving players proper rewards upon completion.
Fixed an issue where the Akhan’s Grasp Nightmare Dungeon was not giving players proper rewards upon completion.
Fixed an issue where the Moonrage Malignant Power would cause the Wolves power to be unequipped from the action bar.
Fixed an issue where the Subterranean Legendary aspect was dealing far less damage than intended.
Fixed an issue where the Frozen Terror Malignant Power could also fear the player with it equipped.
Fixed an issue where Malignant Hearts could be duplicated when salvaging them, logging out immediately, and logging back in.
Fixed an issue where Tier Skips wouldn’t be properly rewarded in certain scenarios.
Fixed an issue where Whispers sometimes wouldn’t grant experience on completion.
Further stability improvements

Yes the dungeons hot fix. They can’t hotfix all that needs done at once or they’d have to shutdown a few hours.

For some reason the patch notes are not on the Patch Notes page but they are pinned to the top of both PC and Console General Discussion forms.

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The pins at the top of this very forum explicitly include patch notes.

I think monster damage needs to be lowered even further to actually get some build viability at least on eternal. Only found one video of rob trying out nm 100 so I may be wrong.
Very interested to see how it works out in the season.
In the long run they might need to balance eternal seperately imho.

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And I am pretty sure they are working on others as we speak.

Doesn’t look like i’ll ever get to NM stage. I can’t even carry on running a build before it gets nerfed (x3 times) to unplayable. Beta was fun…

This brought Raiders of the Lost Ark to mind.

[Discussing the fate of the Ark] 
Maj. Eaton : We have top men working on it right now.
Indiana : Who?
Maj. Eaton : Top... men.

I haven’t tried that game out, but I did hear about it. My friend was heavily invested.
Nevertheless, I am sure we will get another hotfix this coming week.

I also heard something about sorc and barb buff?

Is that also meant to come with a hotfix or a bigger patch?

Edit: Just realized you were referring to a movie. :smiley:

They haven’t been very consistent with posting the hotfix on the forums (it gets there eventually).

Go to the D4 news site instead.

Most helpful, thank you.

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