Did the mount cooldowns change for Season 3? This just feels wrong. It’s taking a lot longer for the Spur to finish cooldown. I’m finding myself amidst packs of enemies a lot more now when trying to get from A to B quickly. If I’m spurring the crap out of my horse, it means that I don’t care about the mobs. If I want to stop and smell the dead corpses, I’ll do that. Otherwise, the cooldown needs to be adjusted back to what it was in Season 2 please. Season 2 didn’t have this issue.
I was thinking the same thing, but then I remembered that last season’s “Season Blessings” you could put smoldering ashes to boost mount sprint. This season it’s been changed to something else.
I immediately noticed the cooldown was different but then yes, it was a smoldering ash upgrade. Probably got so used to it that it felt like an eternity for the cooldown to reset. They should probably just make it a permanent cooldown change. I’m alright with where it is at the moment though. Just needs to make some adjustments to my travel arrangements lol
not to beat an old nag, but yes… The ashes helped with refreshing the sprints.
While we are at asking for things, please make the horse movement faster (like beginning of s2) and let us sprint (gallop) thru towns…
getting stuck on invisa objects suck extra bad when you only have 3 gallops and you just used your last one and hit a invisa brick wall
Same here. The mounts feel slower and clunky as hell. Diablo IV is still a broken, buggy beta game that needs serious fixes and improvements! I won’t waste my time until I see real fixes and improvements in this game, we all, unfortunately paid for! - JJ -
I’ve hardly used the mount so I didn’t really notice it being different from the end of last season which was okay to me. I just don’t use the mount much.
The mounts still suck, slow and clunky and stupid cool down, they were going in the right direction with it and then of course they reversed course on the mount speed
Anything fun or makes the game less boring than it is now goes bye bye.