So it seems like you guys spent all that time developing Dance of Knives which could barely hit T100 if you were lucky and now you are making it even weaker? WTF are you guys even doing? Why even waste your time with a new garbage skill when you can spend those resources improving the overall game? Is this the Diablo like I’ve been hearing about? So as long as we throw out all common sense and logic we can continue to be Diablo like. Honestly, I hope your BODs get wind of how the D4 team is running and overhaul the whole team. Well I guess your mantra should be “It’s not Diablo-like if it’s not disappointing.”
Diablo like (today) means:
“An ARPG that brings nothing new to the genre, and markets itself by sensationalizing its bugs and the controversy between those who abuse them and those who don’t”
In this sense of the definition, I would say Diablo 4 is the most Diablo like of all.
I’m a big fan of being respectful while criticizing, so devs have a way out or even start reading this forum in the first place instead of just ignoring it because they know they will feel insulted. With that being said, I agree completely about your facts. It feels like Blizzard rolls a dice for which builds can max their glyphs and which not.
Historically, Blizz tends to nerf the spin to wins the following season, as if fun to play means being OP. Like the barb’s whirlwind, getting nerf’d is expected likely to get more people to try other builds. Then when interest wanes, they will buff the spin to wins again, not the skill but add other skills, like dust devils or improved rends. And then nerf it again.
Killjoys must be a character trait for Blizz as what’s fun to play must irk them so that they’ll nerf or add some quirky unplayable mechanic a meta build. They say it’s for balance but SBs didn’t get hit like late season Barbs in previous seasons. Heaven forbid we get meta builds to exist for consecutive seasons.
Not a barb player so I can’t speak to that, but as far as “fun to play build don’t survive from season to season” I think the devs are getting better at that aspect. The Rogues “Heartseeker” build has “survived” for three seasons, though last season it was affected by a couple of bugs that made it a bit weak but could be compensated by switching from Vulnerable to Damage per Dark Shroud.
But yeah, it’s been around for 3 seasons and will be here next season too by switching out Rain of Arrows for Shadow Clones.
I can’t be alone in simply wanting new things to do instead of the focus always being on trying new skills/builds.
Btw I played DoK virtually all season and still was “forced” to switch to Rain of Arrows to max my glyphs. Devs don’t listen either because they don’t care or they arrogantly always presume to know what is right for players.
I started doing that initially but gave up. I asked myself why did I want to to this? For the marginal improvement for my DoK build? For what? So I can go farther along into the pit? To placate my OCD need for completion? It irked me that I couldn’t do what other build could do easily. But it got me thinking rationally instead of emotionally. My DoK could still do everything else except the pits. Maybe not as fast and not without some quirky game mechanics but I could do them. So why can’t I have fun doing that still?
So I got a change of heart. Just continue to have fun playing my DoK. So what if I can’t go far in the pits (tier 90 is where I planted my flag). The reason I can’t is the devs fault for bad management and coding, that’s on them. I’ll just play with what I have, or try something else and wait for next season.
If it stays like it was in PTR 7, it can still kinda work.
You will have to manually cast the ultimate but it did refresh it with the runes.
However, they removed the grenade tag which removed 45+45+45*(30-60)X dmg which made much it harder to make it good. but the new infected aspect can give up til 180% and combined with the new uber helm,
giving 60x dmg.
But lets see if they “fix” the runes as then its stone dead as you cant keep spinning as then No withness wont auto proc. Cross fingers.