Diablo IV 1.5.0 Patch Notes

Diablo IV 1.5.0 Patch Notes

The Patch 1.5.0 Notes introduce a vast score of updates to Diablo IV. Get a look at changes to Infernal Hordes, Classes, Unique items, and more.

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  • All Tormented Bosses have 5 chances to drop a mythic at 1.5% chance each. In total, a 7.5% chance to drop a Mythic Unique. The resulting effect of this change is that the bosses have a chance to drop multiple Mythic Uniques instead of just 1.

They gonna be dropping like candy.

  • Settings for Floating Combat Text have been added to allow players to further customize what sort of floating text they want to see.
  • Legendary Aspects can now be favorited and filtered while interacting with the Occultist.
  • Shift-clicking a skill will now add 5 points (or as many as possible) to it in the Skill tree.
  • A new setting has been added to display the Health and Resource bars above the player character’s head.

All very nice QoL features, was hoping for more of course, but these are a good start.

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In. Writing the most incredible reply ever.

Maybe I am blind, but did they forget to include the new Uniques in the patch notes. i.e. Locran’s Talisman, Crown of Lucion, ect…

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They only listed the existing uniques that got changed. Usually they leave out the list of new aspects and/or uniques in patch notes, you have to find them yourself first.

Almost positive that they usually list all the new uniques and aspects in the patch notes. Some class specific ones are in there for example, but not the multi-class new uniques.

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The new updated uniques show a level requirement of 100 on them. I really hope that’s an oversight?

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Fix Shadow Clone! Thx.

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All the images for them are there. Not sure why you’re not seeing them.

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Either I am having a buffering problem with the patch notes page, or they forgot to add the updated class Unique’s to the patch note because none of them are showing. When I open up each class section for their unique it is a blank image.

They’re all there, must be internet issue

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Blizzard please fix shadow clone we are begging

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That’s not how probability works. If there are five chance and every chance is 1.5% then it’s still a flat 1.5% not somehow magically 7.5%.

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what happens to all of our old items? :smiley:

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a 1.5% 5 times is not the same as 7.5% once.

You can show this with it being 50% twice. The drop chance is definitely not 100% once. You are not guaranteed an item.

Bliz maff!

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Still no sell all option added! >:(

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Didn’t they say they wouldn’t severely nerf a character again after doing this near the launch of the game? Barbarian is powerful for sure, but the nerfs to passives in addition to getting rid of tempering recipes that add ranks to various passives won’t feel good at all. Buff other characters…don’t make bard less fun.
Also didn’t see any new uniques for Barb unless i missed something? New aspects seem underwhelming too.
I thought they were about increasing fun.

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Good changes ahead… lets see what’s coming with the expansion.

they did right… All classes should feel powerful enough and barbs are much above the line since season 1. As I said, good changes ahead for a better game balance… Thy just forgot the pit which is too much overpowered… no one, no class and no build can do level 200.