The Patch 1.5.0 Notes introduce a vast score of updates to Diablo IV. Get a look at changes to Infernal Hordes, Classes, Unique items, and more.
Not enouqh hydra buffs… 2% ??!
Needs 300-500% buff.
No aspects for hydra build, no uniques for hydra build.
Do you really want us to play hydra?
(and I mean a pure hydra build not a frozen orb build with some little cute minions that do no damage)
Patch notes has inaccuracies.
Unconstrained
- Bonus damage reduced from 75%[ x ] to 35%[ x ].
Last I checked Unconstrained is a 100%[ x ] multiplier. I really hope they didn’t nerf unconstrained based on some loose inaccurate value. That would be next level game balance…
It says all bosses health nerfed. Does this include tormented bosses?
80% less HP for WT4 bosses? WHY?
Just why? You faceroll the open world and all bosses. Even Tormented bosses are face rolled with a proper build. So why make it even easier? I dont get it.
new / buffed uniques seem a little strong to me.
adding some tempered affix’s to uniques as normal affixes is cool, but,… i hope the fact that these can be greater (+50%) has been thought out since tempered affixes can’t be greater (on top of having an affix variation which ga don’t).
for druid pure animal forms need a buff (unique chests were a good start but Vasily’s and Tempest, not enough). the power of wild heart boots and quick shift passive, a little hard to ignore.
No more Gurgling Head? Thats my favorite part!