Diablo is still a levelling game to me

Certainly there are now new endgame features like the Pit, Helltides and such, but the only fun part of the game to me is still the levelling. Am I alone?

Once you get your uniques and hit about 6 masterworking you know exactly what you are getting out of the game.

There isn’t really anything to do with stuff like Mythics you get in the endgame so why bother?

9 Likes

Mostly true. I’ve had the most fun last two seasons skipping the logging in and leveling as well.

1 Like

NM feels the most useless. I think that was part of the reason they made shrines part of the event was to force people back into them.

Pit, Infernal, and Undercity are all ok as Spiritborne but gotta think other classes find them a slog to get through?

The crafting is what killed the fun for me. I loved blasting through t3 and t4 as a Spiritborne with all the wrong gear but ive spent over 600 million on masterworking and only have boots matching the build I am following. If this was an mmorpg that will be around forever, no big deal. But it is seasonal. Let me craft what i need in a reasonable time so i can then enjoy the actual content.

Im sure it has been said but i think high costs to LOCK every 4 levels would be fine. Even more expensive if you decide to UNLOCK it later for some reason.

Edit: Except season 2 seasonal helltide, I have hated helltide since day 1. The forgotten souls being almost exclusively to helltide made me really not enjoy a lot of time. This season that seems to have been changed (or last season which i skipped), and it is a lot more enjoyable not being forced into Helltide. I did 0 of it.

2 Likes

Yep they are really clueless about it. Crazy that the NDs were literally what they used the most to advertise the game at launch :rofl:

This is Diablo 3.5 actually. Prettier, more gothic, better graphs and animations (it has evade come on), but the core gameplay loop is absolutelty the same.

And it gets boring quick actually because there’se no pvp, no reward to chase from you guild, no real feature to put to use your char other than a linerar and predictable grind.

1 Like

I do enjoy leveling, but more as it pertains to powering up and advancing my character than just pure level grinding. I like the loot chase and finding the right items for my build. I tend to lose interest in the end game once my character build is fleshed out of most games that I play.

1 Like

That’s why my guild name is grinding 4 no reason. Because in the end…. But I love this game alot

One hallmark Diablo games should have is unlimited progression. At least for seasons :slight_smile:

Yep, this is exatcly how I feel too

For me the game is done when I kill all the Ubers on the last difficulty.

Yes, pretty much the same. I do love making a new char most. Thats why i liked 100lvls system and pre S4 Diablo. Even S3 was getting way easier.
For me replayabilty means new char with different build like in D2. Stop somewhere around lvl 90 and repeat.
But that is gone now…now we having blast lvl 60 version. Full campaign is broken, bosses there are not a threat so only thing i can do this season after one full campaign walkthrough is skip and level a new char to 60 which takes i dunno 2 days so like 10hours? You keep your paragon so i only do glyphs to 46+ and then i get bored and start a new char :smiley:
And since Hardcore is not hardcore anymore (i dont die) that makes it even more sad… game is way to easy

1 Like

Absolutely agree wtih this!

Yeah… levelling this and that, chicken egg and ham. No endgame yet to solo/group up to repeat challenging varied fun Endgame vs. timer and vs. leaderboard. Levelling = Farming is the only activity out of (many activities)… tiresome.

I also like leveling because there’s no pressure. Make build from skills you like try different things pretty much everything works. Once you get to end game at least t3+ most builds start to fall behind and meta builds are generally all about spamming one skill.

1 Like

would be cool if you could lvl glyths for other characters like in d3. all mine are 100 and doing pits leaves me feeling incomplete when I am wasting all the 1 ups

The reason you feel like that is you are considering mid-game leveling/progression activities as end game.

That is why you find yourself losing the fun part very quickly once you hit 60, since the entire remaining game to you is unlocked at Torment 1 with no real incentive to keep pushing.

Pit, helltides, undercity, hordes, even bosses - these are not end game activities. They are each designed to specifically progress a part of your character, but without a purpose to build this power for, everything falls apart.

D4 has no real end game, so you fall into a content loop of boredom very quickly

1 Like

Yes, the leveling is the most fun part of the game for me. I like all the activities but I start to lose interest right around the time that upgrades become few and far between. Once I have basically 1 GA gear with mostly the affixes Im looking for. Cant even upgrade aspects this season.

Crafting really kill the fun of game, I saw Rob2628 new evade 2.0 build which can speed farm Pit 100 under 60 minutes. I want to try it as I have many Ancestral gears and runes which can craft 7 Shakros. But this build may need 60k rawhide and 60k to masterwork all the new gears which means two day’s farming.

I rather stick with my slower quill volley build, just make few adaption to increase its mobility for speed farming.

My situation is like having many Ferrari and Lamborghini at home, but cant afford the petrol. :astonished:

I have to live a frugal life and wait for next patch hope that the crafting cost will be reduced.

On Alts im doing side quests and every part of the maps. I have more fun just playing than grinding. My satisfaction isnt Pit 150. My satisfaction is, can I turn a build I like playing into something useful. Right now Im working on a Frenzy/Double Swing/Dust Devil Barbarian.

You are not. Though I would not say leveling is the only fun part. I do a little of everything. I enjoy the infinite grind of Repeatable dungeons. I enjoy the loot hunt even when I don’t see an upgrade for a long time (aka - love the gamble). I enjoy playing different builds (non-meta) to squeak as much as I can out of them. As well as tweaking and testing to see what works best. I enjoy the material grind which leads to the crafting grind like tempering and masterworking.

But, for sure, it is always fun to start something new and get all those dopamine drips when upgrades start rolling in. As well as the fact that I level in the hardest, solo, content I can find because I enjoy the combat, the struggle, and then the reward of having killed a difficult Elite pack even if an upgrade doesn’t drop. Not standing in the middle of helltides getting 4 levels a min while others kill maiden, or getting boosted standing at the start of pit doing nothing.

2 Likes

i personally prefered the slower leveling speeds. Preseason and s1 were perfect when it comes to that.

apparently its not want the broad masses want tho and stuff has been made faster by a ton.

3 Likes