The mob density in a handful of dungeons were good so we went there. Why don’t you buff the other 100 dungeons so they aren’t ALL terrible in your Standardization.
Making every dungeon terrible to do isn’t fun. Players are going to stop doing dungeons all together they just aren’t worth it. I run past most of the mobs in dungeons because I’m not wasting my resources (that you nerfed) on only a few monsters.
Don’t make this game a pain slogfest. You need to up mob density by a factor of 10 in every dungeon.
This is an ARPG but there is no action in it. I want to feel excitement as I barely make it through a sea of demons trying to destroy me.