So now that %dmg red and armor have been gutted, on top of the fact that elemental dmg reduction stats were already useless everyone will be way squishier. And considering the amount of BS CC enemies throw at you, the couple ways for each class to gain unstoppable will (somehow) be even more mandatory than it already was.
They completely changed the stats around and you still tried to just do the same stuff as the same spec with the same stats as yesterday? Damn… you dumb.
I see what you’re saying… but they didn’t change things around. They just nerfed the things that we’re doing well, and didn’t buff anything to compensate. So idk what solution you think he should make based on that?
I think this is the most telling thread of all. I was going to just log in and wait till the 20th. Then I popped some NM dungeons, the same level as I was before and I got whacked over and over again. Well, I did pay for edition that gives me some battle pass perks…but this will not be worth my time. I will wait till the next patch or even the next season before logging in again. I would like to say I don’t understand their logic, but it is obvious that they want to prioritize the grind time for shareholders sake.
I just don’t understand… how could they think “we have to nerf all of the useful ways to build any survivability for players” while simultaneously ignoring the fact that monsters can chain cc you for literally like 10 seconds straight. And the only ways out are through skills that grant unstoppable which have 20 second cd’s which btw also got needed thanks to the cdr nerfs… wtfff