My suggestion relates to the psychological impacts of an Ultimate: these are skills meant to empower users in the most heated moments on the battlefield, adding to all the adrenaline of intense fights.
When you have a skill that literally freezes your character, the thrill is frozen with it: we become passive agents waiting for the skill conclusion, unlike all the other ults that allow you to keep moving, attacking and adding to your battle strategies.
For this reason, I’d say Deep Freeze is a lame ultimate. I absolutely love ice mages in all games, but in D4 I don’t because this ult is just meh… awesome skill, but not as an ULTIMATE spell — we should deep freeze enemies, not ourselves.
Thanks for your time!
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I don’t generally use Ultimates cos I don’t like having a skill useful just once every minute, but I have been using Deep Freeze for a while. If you are looking for an Ultimate that cleans the whole screen as you said it’s underwhelming, but used as a panic button granting you a few seconds of invulnerability works wonders in a lot of situations
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It’s unquestionably a great skill functionality-wise, no wonder about that, but defensive spells already do the “panic button” job.
Obviously, I’m not saying an ult can’t do that; I’m just against being paralysed as my ult skill 
I disagree but you are entitled to your opinion and others should respect it.
It’s very effective with passives and can even save your character from certain death if timed correctly. It’s also a lot of fun paired with a couple of aspects that you can get.
Disagree. THE reason I liked this ultimate on my frost build was due to freezing things while you have some time to just be invulnerable and regenerate mana and such. You can also click the ult again to end it early if you want once everything is frozen.
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I actually see your point. It’s a good skill if you use it in the right build, but I don’t think this is an ULTIMATE skill. It’s kinda misleading to call it Ulltimate. What’s so ultimate about Deep Freeze?
I think most of you missed the OP’s point lol.
I’ll tell you what is so ultimate.
- Being immune for 6 seconds
- Dealing damage during
- Exploding for even more after
- Casually freezing enemies during
- Refreshing cooldowns after
- Regening mana and life during
- Being able to cancel it at any time
If that is not enough for an ultimate what is? A snake that pulls stuff? Just lol.
Did you expect the Captain America and The Hulk coming to smite your enemies. Not happening. Deep Freeze is good enough doing all that.
Point to me a single other ultimate that does more 
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Deep Freeze has saved my bacon more times than i can remember, it’s the “hit the fan” skill…Love it.
And all the things it does whilst active, it deserves it’s place as an ultimate.
I think like most things this is actually a visual design not matching the expectations of the strength level of something in the game.
Exhibit A: The Mighty Corpse Bow or Hornet anti player missile defense system. Both look really unimposing on the screen but are some of the deadliest monsters of the realm. I bet in their NPC forums, they talk about how deep freeze looks unimposing, but it really is a problem for them.
Imagine for example that the graphics were the monsters already got locked in an ice block and then the ice block got bigger over time. Or if the graphics were giant ice spike arms reaching out from the ice block to stab the monsters around it. Same net damage to the monsters, but way more imposing visual.
As others have said, after the buff of cool down reset, paired with Frozen Tundra aspect, the skill is worthy of consideration. (Sadly most ‘ultimates’ remain non-ultimates and unused, so it’s noteworthy that Sorc actually has ultimates in contention for use)
@Prodigy, really? if the option were a skill to summon captain America or Hulk I think uh…no one picks Captain America?
Team Hulk all the way for conjuration damage.
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I made it very clear that I’m addressing how the skill feels, not what it does. I also said the skill is good — actually, it’s a GREAT skill — but it doesn’t look or feel like an ultimate.
Especially considering this is a magic class, after all, skills that you stuck tanking and damaging fit tanking classes way much more. (I’d question being stuck, but anyway…)
I repeat: it’s a great, great skill, but it would make more sense in the Defense node, not the Ultimate.
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Okay… I will try another way. The “looks” of Deep Freeze are very ultimate-y to me. Using Deep Freeze makes me “feel” very ultimate.
You disagree and it feels like just another cool down defense skill. I don’t see the equality between it and the other defense skills at all.
I respect that you disagree and see the scenario differently than myself.
Probably if Deep Freeze casts 10 Blizzards around 15 Frozen Orbs and you are able to move while they follow you around would make it more appealing. 
That would feel like a proper Marvel movie. 
PS. On the other side you can kind of see how many folks in these forums played D&D games , CRPG or even WoW. There is always a spell like Ice Block/Deep Freeze/Frozen Prison. The concept is usually damage avoidance for certain time/turns, or waiting on some cooldown. It was always a core for any Mage in fantasy games to have a long defensive cooldown.
How it looks, well the whole screen is in Ice what else, maybe we can go back to the Marvel concept 
Ice Shards/Frozen Orb Enchantments+Frost nova is the real Frost Ultimate. Frankly, I also don’t have space in the bar for an ultimate ability on a 40+ second cd 
I would consider an ultimate as something critical to the build and would be build defining. You could run without Deep Freeze and use other skills still. Sure it might not be optimal with some builds but it won’t break them.
Flame Shield can do a lot of these (in varying degrees
- Being immune (yes)
- Dealing damage during (yes)
- Exploding for even more after (nope but refreshes faster and can immobilize and allow you to pass through enemies)
- Casually freezing enemies during (does fire)
- Refreshing cooldowns after (FS can’t but it can be used as enchantment)
- Regening mana and life during (regains HP)
- Being able to cancel it at any time (well this is something you wanna do more than cancel with FS).
So is Flame Shield an ultimate? If it’s not, then I don’t know what you consider is an ultimate.
If there’s one skill that I would consider more an ultimate over Deep Freeze, it would be Flame Shield if we follow your criteria.
As the OP said it’s not a bad skill. It’s good but doesn’t feel like an ultimate. Other skills are equally ultimate-like if we follow your criteria
It does “look” like an ultimate, but if we compare it to Flame Shield, for example, you might as well consider it as Defensive Skills.
Again it’s not a bad skill. We are not arguing whether it’s good or bad but the category.
I think you should re-evaluate how you measure to use a skill and in what situation.
If for you a skill that refreshes 4 other skills on your bar, while doing damage and making you immune is not an ultimate, you really should re-evaluate.
Clearly there is a mental block on the word ultimate.
About what feels about an ultimate, that’s personal, and that’s like asking somebody if he likes coffee or not. Some like it others don’t.
What’s the wrong evaluation? If we follow your evaluation, FS would be an ultimate lol.
The fact it could save you more than Deep Freeze when use an enchantment makes it more an ultimate if we follow your evaluation.
So not sure who’s evaluation need evaluating lol. Definitely not mine.
Edit:
Sure there is some leeway when it comes to defining what an ultimate is. It could be personal definition, but it can’t be avoided that we are also bringing our previous experience and knowledge of what makes an ultimate from other games.
If you are sure a skill that refreshes all others while you are immune is not an ultimate. Well, then you really need to re-visit, DnD, WoW and other CRPGs. No, I don’t need to think about it, great developers did it before me and long ago too. That is a signature ultimate skill with long cooldown, lol.
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So is FS an ultimate then?