Death's Defence not working

Yes it works on mob hit which is cool and all but it doesn’t work on elite abilities and minions can still die in one hit from bombardment, blast wave, a trap or whatever. This cannot or should not work like this.

Shouldn’t matter what type of dmg it it, a minion should not be able to to lose more than 30% from “a single damage instance” as the tooltip says,.

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Bumping since I think this is also not working as “intended”.

It may be working as coded / written, but as an ARPG, it’s all about 1 vs many. Sure no single hit takes more than 30% but 3 hits in 0.01 seconds from 10 mobs, yup, bye bye minions.

Needs to be re-coded as cannot take more than 30% damage in a 1 second window.

Been trying a summon Necro, have 3/3 points and all 11 of my minions will die instantly vs a boss or elite. Definitely not working correctly, or at least as stated.