Hello Blizzard. Can I please make a suggestion that I think would blur the lines between hardcore and normal play modes? Add a DEATH count stat to the character! You can have a bonus depending on how long the character has lived without dying and of course it’s a bragging stat that should also be displayed on character inspection.
Thanks for your time.
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I’ve thought about this too. It would finally bring some meaning to death other than a simple repair cost, as well as a touch of competitiveness. Perhaps give each player some sort of small visual to signify a player who is Immortal (never died) vs Heroic (died a few times) vs Reincarnated (died more than x number of times). Good suggestion, OP.
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