Dear Devs, Please Make Conduit Worthwhile

I am using the Staff of Ahavarion and doing hordes. It’s fun except when I keep getting conduit multiple times in a row.

It tanks my DPS massively! I generally avoid any Conduit shrine as they completely suck.

This is not the way it should be. I should see that Conduit shrine and get excited!

I don’t know what Conduit scales off of but it is currently horrible. It should be a DPS Gain, not a loss.

If I melt things… then when I have Conduit… they should just be deleted. Otherwise, this shrine effect is useless.

Thank you.

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It is indeed a huge DPS loss especially when you want to level up, click on everything in a NMD, because the events there are great XP. +1

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Otoh: invulnerable. Not arguing against power… but at least making it scale with char movement speed would be a big improvement imo. Even enable evade movt speed procs, I don’t see why not.

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Better idea; nerf all player dmg until it is well below Conduit.
(after that, remove Conduit, it was always a bad idea to 1) remove player control, and 2) give invulnerability)

As it is currently, I wish they would remove it.

i have seen it do OP amounts of damage when you stack “non-physical” though… like barbillions or roguetrillions

on a side note… it also makes you 100 % invuln…

i only hate i loose alot of AOE dmg when it procs with staff