Dark Citadel isnt fun with pug groups

Dark Citadel isnt fun with pug groups because.

  1. even if you set the tags to “voice chat preferred” zero people join the voice chat, that has been my experience. if your new to the mechanics please join i dont want to type a 300 word essay to explain what you need to do

  2. zero prep from newbies. clueless what to do, they will pickup the rune stones and not slot them into the wards and stand around wondering whats going on. non of them have watched a video or did any research. that is also a fail on the implementation of this game system, sure they “make you do the boss mechanics” as you progress but some reason people dont pay attention to that

  3. its been a month, sure having to struggle the first 2 weeks was expected, but it gets frustrating when every time you want to do this activity you have to wait for your friends to log in, who have all stopped playing already this season

  4. grieving is real in pug, nobody does stuff together, they all run around playing solo, and then wonder why the boss wiped everyone with zero communication

just asking if you tag your PUG group - VOICE CHAT - it force people to join voice chat. so you can at least coordinate group mechanics, i shouldn’t be typing a essay on mechanics every time.

4 Likes

I think its the worst content ever added to a Diablo game. Absolutely atrocious. Complete waste of time and luckily its just cosmetics and small chances of loot so easily skippable.

26 Likes

well the weekly reward cashe has been amazing for ancestral

it drops like 2-3 GAs and like 5 1GA’s

with how bad loot is this season its required to farm good gear

Nobody ever saw this coming.
:grimacing:

People could just mute things on their end. You cant force it.

5 Likes

true but its all the hope we got, if we could set a condition that they must have VC enabled to even que for your group though… might get better odds of fixing the complex co-op BS

Why would you want voice chat with randoms anyways? A bunch of basement dwellers who don’t know the mechanics all calling each other scrubs.

3 Likes

You really dont need voice chat at all…

This dungeons isnt even hard to figure out, and just 2 person in the group can carry the objetives…

People just cant go tier 4 as glass cannon, keep dying due no resists and defense.

Even if you get a newbie group, just point some crucial things and you re set…

The problem is, people rage quit easy with 1-2 wipes, which can happen sometimes.

I liked so much Dark Citadel, and i really wish they implement more stuffs like this.

PS: there is a quest around necromancers in south west (very cool), and i bet the place will be another raid instance in the future.

Place takes like 15-20 mins when you have people that know what they are doing but yeah probably sucks with pugs that don’t.

2 Likes

As I mentioned previously, “This game should be single-player.” The idea of Blizzard transforming it into a World of Warcraft style game is perplexing. Additionally, making it single-player would address the class balance issue, as it would be a solo experience.

9 Likes

The Dark Citadel was not made to be fun, but to be a different approach of the ARPG.

I admit it, impossible to made the DC alone is a big brake for this type of content.

But i hope with this first time for Blizzard in a ARPG Style, they will receive enough feedback to make the next potential raid better than the Dark Citadel was.

1 Like

I wouldnt mind doing this once or twice but what really bothers me is how often you would have to clear the Dark Citadel to unlock everything.
Easily takes 50 or even 100 hours of repeatedly farming the same boring content with no variation. That’s one of the reasons why I stayed away from mmos.
Diablo is supposed to be an action rpg but now it is slowly turning into an mmo and i dont like it.

3 Likes

I’m not bothering with Dark Citadel. No voice chat for me in Diablo, when I want to raid I go back to Wow.

2 Likes

It is actually fun if at least someone else knows what to do, DC is the only place I abuse being the party lead and throwing out ppl when I tagged the game as quick clear blasting farming etc. and we have first timers.

2 Likes

I knew it was going to happen eventually so here it is: Raids are jobs and kids are pissed off at players for treating it like anything but.

The “veterans” complaining about “newbies” when they themselves probably did the same stuff is just zero interesting.

Every. Single. Time.

Every. Single. Game.

2 Likes

Let’s be real the majority don’t pay attention to the tags, they just see a group listed for an activity and they join. This is to be expected. Also I would imagine the veteran players are already done with DC for the most part by now, so instead you are getting the players who have just recently gotten up to level/gear to be able to try it out.

Now I’ve had plenty of success with people from the forum. So if you ever feel like doing it again you could always try here first. Just another option is all.

I didn’t purchase VoH because of Dark Citadel being group only. I regularly use the Party Finder when playing Eternal to do Hordes or Boss runs. I avoid Pit because of SBs. For sure, I wouldn’t want to be stuck in a long game activity with some of the players I have been partying with.

I only do a group activity when I have previously done it solo and know I can manage it without being a burden for the others. If I could learn the DC mechanics on my own it would have been acceptable for me to join a group. No one should have to read a manual or watch tutorial videos to play an ARPG.

I understand the position of the OP but honestly that does not really make me want to test the DC.

5 Likes

I did a couple full Dark Citadel runs and that was it for me.

I remember the first run on the first wing I had no clue how we were able to completed.

Everyone just running around dying. A big mess. Some of the groups were better because at least one player knew exactly what to do and we just follow.

The Dark Citadel could use some autopilot mode where it guides each player from the start what to do with some kind of pointers/markers on the screen :wink:

1 Like

I started Dark Citadel over the weekend but the first thing I did was watch a video on the mechanics. I really don’t know why people refuse to do that before joining group content for the first time.

2 Likes

I agree with you. I’ve been an advocate against forced co-op in this game since it was announced. While it is present in F2P games like DI or Lost Ark, I just felt it didn’t fit well in D4.

To its credit though, DC does a good job of explaining mechanics while you go through it. Assuming people are paying attention. Typically the mechanic that will be used by the boss at the end is shown to you well before you get there, usually multiple times.

While it doesn’t show you everything, it does at least let you know what to expect to some degree. The bigger issue is you have to do it with other people who will more than likely rush through it, so you can’t get a firm grasp of the mechanics as some one who is new to DC.

I know it may not help much, but if you ever want a casual run through it let me know. I’ve run multiple people through, while explaining things at the same time. It may have taken us some time to get through, but I don’t like to rush people through things. Up to you of course.

i agree to a point, but also yeah get together with your friends or find a group who dont mind explaining stuff, but i hugely dislike having to do 3rd party site visits for ANY game… please add all info searching and training videos in the game… OR better yet, make it so its 100 % impossible to not understand what your suppose to do (smh at some people) its a fail design if you get to the boss and nobody knows what to do and you gotta read the “Objectives” on the side of the screen to figure what to do