Damage % vs Intelligence (Skill Damage)

+Mainstat and +Damage are their own damage buckets, so it’s generally better to have a good balance of both instead of maxing one and min the other.

Simple example:
(1 + 0.5 + 0.5) * (1) = 2
(1 + 0.5) * (1 + 0.5) = 2.25

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